146
Damage Type Icon

Shrapnel LMG Doomeris

Shrapnel, PvE (Dungeon)

Thank you to Doomeris for all his work on making and analyzing builds down to the math. 95% of this build is taken from Doomeris's video: https://www.youtube.com/watch?v=71FnPFFnE-4 with a few mod ch...

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By impertinentspel

MG4 - Conflicting Memories (188 DMG)

Quality1Tier V
|Beyonder
ShrapnelShrapnel
Crit RateCrit Rate: 0.0%
Crit DMGCrit DMG: 0.0%
Weakspot DMGWeakspot DMG: 0.0%
Select BulletBlueprint background

Primary Bullet Type

Shatter Them AllShatter Them AllBlueprint background

Shatter Them All

QualityTier V
Mod TypeAll Weapons
Mod Effect

Select ModBlueprint background

Primary Weapon Calibration

Blueprint backgroundMG4 - Conflicting Memories
Tier 5

MG4 - Conflicting Memories(188 DMG at 1★)

Beyonder
ShrapnelShrapnel
DamageDMG: 188
Fire RateFire Rate: 700
ReloadReload: 48
MagazineMagazine: 75
AccuracyAccuracy: 45
StabilityStability: 45

Build and Vehicle Damage

  • Melee Stun DMG Multiplier +130.0%
  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • DMG to Vehicles +1

Equipment Stats

Durability: 100

Weight: 2.0

Required Level: 40

Quality: 4

Weapon Feature: Conflicting Memories

Trigger Shrapnel after hitting 12 shots (deals 60% Shrapnel DMG to Metas) . For every 25 rounds in the magazine, Shrapnel triggers on 1 additional body part(s), up to 6 . If magazine capacity exceeds 90 rounds, for every additional 15 rounds, Shrapnel DMG multiplier +10% . Magazine capacity +40

Keyword: Shrapnel

Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).

Weapon Mod: Shatter Them All

mod backgroundShatter Them All

Shatter Them All

Type: All Weapons

Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus