v88.3 - Major version for Servers and Clients - 03/06/2026
Patch notes are shown in English, as Studio Wildcard published them.
Client and server
New Feature
Planning Mode
Added Planning Mode, a new building feature that allows survivors to plan structures before committing resources.
Enter Planning Mode while placing a structure by holding R (X or Square).
Structures placed in Planning Mode are created as Hologram Structures and do not consume materials.
Hologram Structures are visible only to tribe members, allowing tribe members to collaborate on build planning and construction.
Enemy tribes cannot see Hologram Structures.
Hologram Structures can be built over directly. New structures will snap to the holograms and automatically replace them when placed.
Hologram Structures can be converted into Templates, allowing entire build layouts to be saved and repositioned using Lost Colony's Template Hammer.
Structure skins are supported on Hologram Structures and will be preserved when saving Templates.
Added Extended Range Mode, that can be toggled by holding the structure placement cancel key.
Extended Range Mode allows survivors to place Hologram Structures from a greater distance for large-scale build planning.
While Extended Range Mode is active, regular structure interactions are disabled.
Added a Planning Mode View toggle to the Action Wheel (R, X or Square)
Survivors can show or hide Hologram Structures at any time using the Planning Mode View toggle.
Added a new PC keybind option for toggling Planning Mode View directly (unbound by default).
Burrowbuck Balance QOL
Allow wild Burrowbuck to share burrows to reduce the number of wild structures on servers.
Prevent wilds spawning burrows too close to obstructions or over ledges.
Fixed Burrowbucks defaulting to Burrow: Trap after taming instead of Burrow: Hidey Hole.
Allow Burrowbuck to harvest carrots.
Prevented extended HUD burrow icons being drawn when offscreen.
Wild trap activation should aggro all nearby Burrowbuck, not just the Burrowbuck that placed the trap.
Should only stay forced aggro’d on targets while trapped (Would continue to target for default trap duration even if buff ended early from struggle mechanics).
Camouflage drops aggro of wild non-boss creatures.
Add a configurable ini for unofficial to change or turn off entirely their tamed burrow decay timers.
GameUserSettings: DisableBurrowDecayTimers=True
Balance Fixes
Aureliax
Reduced the pickup radius of both Claw Grab attacks from 13m to 8m
Increased the cooldown of both Claw Grab attacks from <1 second to 2.5 seconds
Reduced base health by approximately 20%, from 1550 to 1250
Bug Fixes
Fixed Tek Spear attack issues when multiple clients nearby have Tek Spears equipped
Fixed Tek Spear teleport inconsistencies on poorly performing servers
Fixed client desyncs when attacking targets on poorly performing servers
Fixed some Zombie movement rubber banding issues.
Fixed Thralls getting stuck in the Lost Colony boss fight.
Fixed an issue accessing cryofridges in corners when placed close together.
Fixed perishable items save timers continuously getting reset after transfer.
Fixed dropped items floating away from you when teleporting into an area (MP).
Fixed alignment of Alpha Wyvern Trophy’s left eye.
Fixed Burrowbuck camo ability causing chibis to scale incorrectly.
Fixed issues with cryopoding Araneo removing the web line limit.
Fixed a couple exploits.
Fixed a couple of crashes.