Damage
DPS
Fire rate
Magazine
Total ammo
Range
More stats6 8 blueprints ×1.2 No 1
Unlock level
Blueprint cost
XP multiplier
Reloadable
Pellets
Compatible joker stacks
These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.
- Ammo Bag
- +5% × 16 = +80%
- Attack Speed
- +10% × 8 = +80%
- Damage
- +5% × 8 = +40%
- Draw Speed
- +30% × 3 = +90%
- Lifesteal
- +1% × 5 = +5%
Same category
Builds
- Solo/Duo NightmareI tested the build with many variations, and on Nightmare difficulty this proved to be the most reliable and most stable setup. While it holds its own even solo, the true potential of the abilities is especially effective in Duo. The synergy between the gear and abilities guarantees constant damage and almost indestructible survivability.+435
- Ratata Minigun V8Can't Stop, Won't Stop, Don't Stop+121
- Super Shotty V6Aiming optional, just point and shoot at general direction+65
- Magic Minigun V4Minigun but with magic~+43
- 🌵Bandito Duo🌵Long Ranger & BowCopy Bandito with Portal, cast Fire Wisp, empower both spells with an electric Bow, and watch hordes melt away.+40
- C.Q.B Speed Demon V7An aggressive build for speed and close range. can be used in solo or co-op but is more designed for solo play+32
In-game preview
How it playsQuick-draw gets you a bargain-bin arrow. Bend it like you mean it and you get an explosive banger instead. The Bow is a setup tool dressed as a sidearm: one arrow nocked at a time, 30 in reserve, no reload to manage. Save the full charge for groups. Overdraw charges for 2 seconds and fires 3 arrows in a cone; Ultra Draw charges for 4 seconds and fires a massive explosive arrow. Attack Speed upgrades shorten both charges. Ammo Bag upgrades are available on the Bow and are worth it, because 30 arrows go quickly.
Strategy
Strengths
- Charged shots explode on impact
- Overdraw turns the full charge into a three-arrow cone
- Ultra Draw turns it into a massive explosive arrow
Weaknesses
- Quick-draw shots are genuinely underwhelming
- Slow overall fire rate; very punishing if you're in the open
- One arrow nocked at a time and 30 in reserve. Ammo Bag upgrades help
How to unlock
- Blueprints drop during missions. Bosses and loot Coyotes drop them, and surviving the storm at an Anvil forges one.
- Blueprints are one shared currency, not a per-weapon count. Every Blueprint you pick up counts toward any weapon.
- Spend them on this weapon between runs. Unlocking it with Blueprints buys it outright, with no Gold cost on top.
Comparison
Bow against the top weapons by DPS. Every spoke is scaled to the best value in the arsenal; a faster rate or reload fills more of it.
| Bow | |
|---|---|
| Damage | 30 |
| DPS | 50.0 |
| Rate | 0.60s |
| Magazine | 1 |
| Reload | - |
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