Build
Elemental Carnage!
Use all spells at once for total destruction and domination over your enemies whilst building up immense amounts of shield. Then after the finger guns has finished use your banjo to stop shield decay by killing enemies (thanks to Snack A...
Cosmetics
Weapons & Grenade
Spells
Jokers
Primärwaffe
11 slots- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- SHARP SHOOTERPrime
+20% weakspot damage
- WEAK LINKPrime
+35% weakspot damage, but -20% regular hits damage
Sekundärwaffe
15 slots- SNACK-A-PUNCHMythic
Melee kills grant you 1 shield points
- ALL MIGHTYLegendary
Gain +1% damage per 1 shield point, up to 80%
- PEW PEW PEWPrime
+20% attack speed
- LUNGEFine
+15% melee range and hitbox size
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
Held
15 slots- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- TIN MANMythic
Excess healing converts into shield points, up to +15 SP
- SOUL SIPHONFine
Increased pick up range and heals for +2 HP when picking up a soul
- GREAT WALLPrime
Reduce all damage taken by 10% when shielded
Upgrades & Prestige
Primärwaffe
Long Ranger
Upgrade slots: 20 / 20
Damage
- 5 / 8+25%
Attack Speed
- 6 / 16+30%
Clip Size
- 3 / 16+30%
Reload Speed
- 5 / 16+37.5%
Draw Speed
- 1 / 3+30%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 800
Sekundärwaffe
Banjo
Upgrade slots: 20 / 20
Damage
- 1 / 8+5%
Attack Speed
- 8 / 8+40%
Range
- 10 / 10+40%
Draw Speed
- 1 / 3+30%
Chord Capacity
- 0 / 5+0
- Prestige level
- 1 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +1
- Upgrade gold
- 800
Held
Viejo
Upgrade slots: 22 / 22
Ammo Bag
- 0 / 16+0%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 6 / 6+12%
Speed
- 5 / 6+20%
Jump Height
- 5 / 6+35%
- Prestige level
- 2 / 15
- Extra upgrade slots
- +2
- Extra joker slots
- +1
- Upgrade gold
- 3900
Build profile
Build-Vollständigkeit
85%- Loadout100
- Zauber100
- Joker54
- Kosmetik100
- Identität70
Zauberschulen (3/3 Slots)
Joker-Stufen (13 gesamt)
- 3 auf der Primärwaffe
- 5 auf der Sekundärwaffe
- 5 auf dem Helden
- Normal1
- Fine2
- Prime6
- Mythic2
- Legendary1
- Unique1
Notes
Use all spells at once for total destruction and domination over your enemies whilst building up immense amounts of shield. Then after the finger guns has finished use your banjo to stop shield decay by killing enemies (thanks to Snack A Punch) and by occasionally using a cord to heal whilst at full health (thanks to Tin Man). If you have enough cords stored up or are out of shield, you can start headshoting enemies to recharge your spells (thanks to Focus Shot).
Also, try to stay at full health as that is where your peak performance lies (thanks to 2x Healthy Boi's).
Use all spells at once for total destruction and domination over your enemies whilst building up immense amounts of shield. Then after the finger guns has finished use your banjo to stop shield decay by killing enemies (thanks to Snack A Punch) and by occasionally using a cord to heal whilst at full health (thanks to Tin Man). If you have enough cords stored up or are out of shield, you can start headshoting enemies to recharge your spells (thanks to Focus Shot).
Also, try to stay at full health as that is where your peak performance lies (thanks to 2x Healthy Boi's).
Loadout
- Hero: Viejo
- Mount: Nyxie
- Primary: Long Ranger
- Secondary: Banjo
- Grenade: Bottle Crate
- Spells: Finger Guns, Rain, Blizzard
- Primary jokers: FOCUS SHOT, SHARP SHOOTER, WEAK LINK
- Secondary jokers: SNACK-A-PUNCH, ALL MIGHTY, PEW PEW PEW, LUNGE, PANIC ATTACK
- Hero jokers: HEALTHY BOI ×2, TIN MAN, SOUL SIPHON, GREAT WALL












