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Build

Banjo Blizzard

This build is mainly focused on getting big melee damage on banjo and keeping up your shield with frost spells. The primary weapon is just for support and for flying structures and can really be any ranged weapon you like using.

vonboldpineAktualisiert25/10/2026

Cosmetics

Hero
Cariboo
Cariboo
Reittier
-
-

Weapons & Grenade

Primärwaffe
Minigun
Minigun
Sekundärwaffe
Banjo
ElementschadenNichts
Banjo
Granate
Bottle Crate
Bottle Crate

Spells

Slot Q
Ice
Cube
Slot E
Ice
Blizzard
Slot C
Ice
Bridge

Jokers

Primärwaffe

16 slots
  • ELEMENTAL SPINUnique

    The minigun has a 30% chance to fire a random elemental bullet instead of a regular one

  • RICOCHETLegendary

    The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Elec)

  • SCRUB HITFine

    Your primary weapon removes elements from enemies to instantly deal 10 damage

  • HEAVY WEAPONNormal

    +10% damage, but +30% gravity while the weapon is active

Sekundärwaffe

16 slots
  • BARDBARIANUnique

    Hold the slam attack longer to release a more powerful blow

  • ALL MIGHTYLegendary

    Gain +1% damage per 1 shield point, up to 80%

  • FROST BITEFine

    Melee kills on frozen enemies grant 2 shield points

  • SNACK-A-PUNCHMythic

    Melee kills grant you 1 shield points

  • HEAVY WEAPONNormal

    +10% damage, but +30% gravity while the weapon is active

Held

16 slots
  • DOUBLE DOWNLegendary

    Gain +30% shield points from all sources

  • FROST MASTERYMythic

    Gain -10% Frost spells cooldown per equipped Frost spell

  • COLD BLOODEDMythic

    Your melee attacks freeze enemies, consuming 3 shield points per enemy

  • GREAT WALLPrime

    Reduce all damage taken by 10% when shielded

Upgrades & Prestige

Primärwaffe

Minigun

Upgrade slots: 26 / 26

Damage
8 / 8+40%
Attack Speed
2 / 8+10%
Ammo Bag
16 / 16+80%
Accuracy
0 / 5+0%
Draw Speed
0 / 3+0%
Prestige level
6 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1040

Sekundärwaffe

Banjo

Upgrade slots: 20 / 20

Damage
8 / 8+40%
Attack Speed
7 / 8+35%
Range
0 / 10+0%
Draw Speed
0 / 3+0%
Chord Capacity
5 / 5+5
Prestige level
2 / 15
Extra upgrade slots
+0
Extra joker slots
+2
Upgrade gold
1100

Held

Cariboo

Upgrade slots: 26 / 26

Ammo Bag
12 / 16+60%
Health
2 / 6+10
Spell Cooldown Reduction
6 / 6+12%
Speed
6 / 6+24%
Jump Height
0 / 6+0%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
3280

Build profile

Build-Vollständigkeit

76%
  • Loadout
    100
  • Zauber
    100
  • Joker
    58
  • Kosmetik
    50
  • Identität
    70

Zauberschulen (3/3 Slots)

Ice×3

Joker-Stufen (14 gesamt)

  • 5 auf der Primärwaffe
  • 5 auf der Sekundärwaffe
  • 4 auf dem Helden
  • Normal
    2
  • Fine
    2
  • Prime
    2
  • Mythic
    3
  • Legendary
    3
  • Unique
    2

Notes

This build is mainly focused on getting big melee damage on banjo and keeping up your shield with frost spells. The primary weapon is just for support and for flying structures and can really be any ranged weapon you like using.

This build is mainly focused on getting big melee damage on banjo and keeping up your shield with frost spells. The primary weapon is just for support and for flying structures and can really be any ranged weapon you like using.

Loadout

  • Hero: Cariboo
  • Primary: Minigun
  • Secondary: Banjo
  • Grenade: Bottle Crate
  • Spells: Cube, Blizzard, Bridge
  • Primary jokers: ELEMENTAL SPIN, RICOCHET, EXPLOSIVE HITS, SCRUB HIT, HEAVY WEAPON
  • Secondary jokers: BARDBARIAN, ALL MIGHTY, FROST BITE, SNACK-A-PUNCH, HEAVY WEAPON
  • Hero jokers: DOUBLE DOWN, FROST MASTERY, COLD BLOODED, GREAT WALL