Build
GLOBGLOGABGALAB BUILD (I CANT DIE)
Use insane spell cooldown reduction to spam drain+corruption and ritual and never die. Use your newfound immortality to fist your enemies to death.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
14 slots- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- QUICKDRAWNormal
+40% swap speed
- QUICKDRAWNormal
+40% swap speed
- PEW PEW PEWPrime
+20% attack speed
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
Secondary
14 slots- QUICKDRAWNormal
+40% swap speed
- QUICKDRAWNormal
+40% swap speed
- PEW PEW PEWPrime
+20% attack speed
- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- RUN & GUNFine
+30% move speed when shooting
Hero
14 slots- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- VOODOO MASTERYMythic
Gain -10% Voodoo spells cooldown per equipped Voodoo spell
- APPRENTICEPrime
-10% spell cooldown
- KNUCKLE DOWNNormal
+10% melee damage
- FIST FIGHTFine
Your bare hands hits are more powerful
Build profile
Build completeness
87%- Loadout100
- Spells100
- Jokers67
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (16 total)
- 6 on primary
- 5 on secondary
- 5 on hero
- Normal6
- Fine2
- Prime3
- Mythic4
- Legendary0
- Unique1
Notes
Use insane spell cooldown reduction to spam drain+corruption and ritual and never die. Use your newfound immortality to fist your enemies to death.
Use insane spell cooldown reduction to spam drain+corruption and ritual and never die. Use your newfound immortality to fist your enemies to death.
Loadout
- Hero: Nuker
- Mount: Sandy
- Primary: Knuckles
- Secondary: Bow
- Grenade: Impulse Grenade
- Spells: Drain, Corruption, Ritual
- Primary jokers: EAT-A-PUNCH ×2, QUICKDRAW ×2, PEW PEW PEW, PANIC ATTACK
- Secondary jokers: QUICKDRAW ×2, PEW PEW PEW, ULTRA DRAW, RUN & GUN
- Hero jokers: WEST WIZARD, VOODOO MASTERY, APPRENTICE, KNUCKLE DOWN, FIST FIGHT






