Build
Runner
A loadout built around a Lasso primary, Boomerang sidearm, Elec / Ice spells, 17 jokers.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
16 slots- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- SKY LASHUnique
The charged attack grants +50% move speed and lets you fly
- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
Secondary
16 slots- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- LINGERING THROWUnique
Doubles the lingering time. Combines with Lingering Time upgrade
Hero
16 slots- DWARFLegendary
You are small. Gain movespeed, attack speed and lower gravity
- SPEEDY GUNZALESFine
+10% move speed
- SPEEDY GUNZALESFine
+10% move speed
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
Build profile
Build completeness
88%- Loadout100
- Spells100
- Jokers71
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (17 total)
- 5 on primary
- 7 on secondary
- 5 on hero
- Normal1
- Fine9
- Prime1
- Mythic2
- Legendary2
- Unique2
Notes
A loadout built around a Lasso primary, Boomerang sidearm, Elec / Ice spells, 17 jokers.
Loadout
- Hero: Nemo
- Mount: Nyxie
- Primary: Lasso
- Secondary: Boomerang
- Grenade: Bottle Crate
- Spells: Boing, Blizzard, Bridge
- Primary jokers: SPEEDSTER, SKY LASH, EAT-A-PUNCH, LUCKY STRIKE, PANIC ATTACK
- Secondary jokers: RUN & GUN ×6, LINGERING THROW
- Hero jokers: DWARF, SPEEDY GUNZALES ×2, DISGRACE, LIFE PACT






