Kann an Kämpfen teilnehmen und gefallene Charaktere heilen oder retten.
Symbol | Fertigkeit | Typ | Stimmung | Beschreibung |
---|---|---|---|---|
![]() | Intime Healing (Lvl 1) | Combat | 100/100 | While focusing, it will proactively revive fallen players, and heal nearby damaged players periodically, recovering 7% Max HP each time. |
![]() | Intime Healing (Lvl 2) | Combat | 100/100 | While focusing, it will proactively revive fallen players, and heal nearby damaged players periodically, recovering 8% Max HP each time. |
![]() | Intime Healing (Lvl 3) | Combat | 100/100 | While focusing, it will proactively revive fallen players, and heal nearby damaged players periodically, recovering 9% Max HP each time. |
![]() | Intime Healing (Lvl 4) | Combat | 100/100 | While focusing, it will proactively revive fallen players, and heal nearby damaged players periodically, recovering 10% Max HP each time. |
![]() | Intime Healing (Lvl 5) | Combat | 100/100 | While focusing, it will proactively revive fallen players, and heal nearby damaged players periodically, recovering 11% Max HP each time. |
![]() | Remote Healing (Lvl 1) | Combat | 100/100 | Takes effect after the player takes control and throws. When it hits, recover 50% of the target's Max HP. If the target has fallen, revive them immediately. After landing on a target, it will continue to recover and focus on the player. |
![]() | Remote Healing (Lvl 2) | Combat | 100/100 | Takes effect after the player takes control and throws. When it hits, recover 50% of the target's Max HP. If the target has fallen, revive them immediately. After landing on a target, it will continue to recover and focus on the player. |
![]() | Remote Healing (Lvl 3) | Combat | 100/100 | Takes effect after the player takes control and throws. When it hits, recover 50% of the target's Max HP. If the target has fallen, revive them immediately. After landing on a target, it will continue to recover and focus on the player. |
![]() | Remote Healing (Lvl 4) | Combat | 100/100 | Takes effect after the player takes control and throws. When it hits, recover 50% of the target's Max HP. If the target has fallen, revive them immediately. After landing on a target, it will continue to recover and focus on the player. |
![]() | Remote Healing (Lvl 5) | Combat | 100/100 | Takes effect after the player takes control and throws. When it hits, recover 50% of the target's Max HP. If the target has fallen, revive them immediately. After landing on a target, it will continue to recover and focus on the player. |
Visit the creator's channel for more Once Human guides and content
Visit the creator's channel for more Once Human guides and content
Information | Wert |
---|---|
![]() | 400 |
![]() | 500 |
![]() | Nicht verkäuflich |
![]() | Deviations |
![]() | Nein |
![]() | 0 |
Meisterhand
Meisterhand
Meisterhand
Meisterhand
Meisterhand
Atomfeuerzeug
Atomfeuerzeug
Atomfeuerzeug
Atomfeuerzeug
Atomschnecke
Atomschnecke
Atomschnecke
Atomschnecke
Azurdrache
Azurdrache
Azurdrache
Schwarzrücken
Abgesandte des Schmetterlings
Abgesandte des Schmetterlings
Abgesandte des Schmetterlings
Abgesandte des Schmetterlings
Abgesandte des Schmetterlings
Abgesandte des Schmetterlings
Abgesandte des Schmetterlings – Funkelndes Blau
Abgesandte des Schmetterlings – Funkelndes Blau
Abgesandte des Schmetterlings – Funkelndes Blau
Abgesandte des Schmetterlings – Funkelndes Blau
Abgesandte des Schmetterlings – Sternennacht
Abgesandte des Schmetterlings – Sternennacht
Abgesandte des Schmetterlings – Sternennacht