Cooldown
Cast delay
Unlock
XP multiplier
Element
School
Explosion35 350
Explosion damage
Explosion radius
Same school
Builds
- Ratata Minigun V8Can't Stop, Won't Stop, Don't Stop+121
- [Bow/Minigun] Holy PigmarBombardment Obliteration Weapon makes hordes a breeze.+10
- Boom Cycle; Bell Cycle {WIP}Make booms, and some bells. Use Sherif Stars' Jump Star joker to get into the middle of a horde before using Contagion + Surcharge to detonate hordes. When Contagion and Surcharge are on cooldown spam Mino to quickly recharge them (thanks to the Cast Away joker). When casting Mino it's generally best to use it like a frag grenade that just happens to be a mine (trust me it's a lot better as a grenade than a mine though still not bad). Finally, use Quad Cylinder almost strictly against weak points to rack up those juicy, juicy bells and deal good damage.+1
- Nightmare Minigunner (Solo)+1
- Calmlas Elemental BlasterFast clearing DPS build good for solo or group.+1
- MinirunA loadout built around a Minigun primary, Dual Revolvers sidearm, Acid / Voodoo / Ice spells, 16 jokers.0
In-game preview
How it playsCorrosion at scale. Contagion hits every enemy in a wide zone at once and applies the Contagious status, which turns each affected target into a small bomb when they die. Against dense waves, the chain of death explosions does more work than the initial spell. Cast it into the middle of a pack and let the Contagious debuff multiply your damage. Clean up the weakened enemies fast to trigger as many explosions as possible before the debuff expires. Surcharge or Fireball into a Contagion-marked group is one of the more efficient burst windows in the game.
Strategy
Strengths
- Wide zone means it reliably hits multiple enemies per cast
- Contagious death explosions scale with group size
- Excellent synergy with burst spells from other schools
Weaknesses
- Long cooldown requires careful timing
- Death explosions require actually killing the debuffed targets
XP & Leveling
XP per cast
84
First cast bonus
+200
284 total
Casts per level
12
≈ 1 000 XP/level
Casts needed to reach school unlock levels
| Level | Total XP | Casts |
|---|---|---|
| Level 1 | 0 XP | 0 casts |
| Level 4 | 3,000 XP | 36 casts |
| Level 12 | 11,000 XP | 131 casts |
| Level 20 | 19,000 XP | 227 casts |
| Level 35 | 34,000 XP | 405 casts |
Video playbook
Every school
Every Spell Combo in Far Far West
Cross-school combo overview - quick reference for what stacks with what.
Bull's Guidebook · 25. Feb. 2026Ansehen ↗Fastest Spell XP routes
Two fastest spell-XP routes - useful no matter which school you're maining.
Bull's Guidebook · 30. Apr. 2026Ansehen ↗
Videos von Bull's Guidebook. Wenn dir ein Guide einen Run gerettet hat: abonnieren und Like dalassen.
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