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Build

Lasso Legend

A loadout built around a Lasso primary, Banjo sidearm, Voodoo / Fire / Ice spells, 12 jokers.

vonuser3403Aktualisiert02/09/2026

Cosmetics

Hero
Sheriff
Sheriff
Reittier
Flash McEquine V6 Ultra TURBO
Flash McEquine V6 Ultra TURBO

Weapons & Grenade

Primärwaffe
Lasso
Lasso
Sekundärwaffe
Banjo
ElementschadenNichts
Banjo
Granate
Healing Area
Healing Area

Spells

Slot Q
Voodoo
Rescue
Slot E
Fire
Wisp
Slot C
Ice
Blizzard

Jokers

Primärwaffe

14 slots
  • VAMPIRELegendary

    The weapon gains +4% lifesteal

  • LUNGEFine

    +15% melee range and hitbox size

  • BLOODLUSTPrime

    Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%

  • EAT-A-PUNCHMythic

    Melee kills heal you for 2 HP

Sekundärwaffe

5 slots
  • LULLABARDUnique

    Gain an extra chord per hit and a wider healing zone, but lose the slam attack

Held

14 slots
  • PRICKLY PEARFine

    When HP hit, deal the same damage +15 back to the attacker

  • MOON GRAVITYMythic

    -25% gravity

  • BOUNCING BALLFine

    +15% damage airborne

  • BOUNCING BALLFine

    +15% damage airborne

  • LIGHTWEIGHTNormal

    -5% gravity

  • LIGHTWEIGHTNormal

    -5% gravity

  • FIGHT OR FLIGHTFine

    Taking HP damage grants +20% melee speed for 3 sec.

Upgrades & Prestige

Primärwaffe

Lasso

Upgrade slots: 0 / 20

No upgrades selected.

Damage
0 / 8+0%
Attack Speed
0 / 8+0%
Range
0 / 10+0%
Draw Speed
0 / 3+0%
Charging Speed
0 / 4+0%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
0

Sekundärwaffe

Banjo

Upgrade slots: 0 / 20

No upgrades selected.

Damage
0 / 8+0%
Attack Speed
0 / 8+0%
Range
0 / 10+0%
Draw Speed
0 / 3+0%
Chord Capacity
0 / 5+0
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
0

Held

Sheriff

Upgrade slots: 0 / 20

No upgrades selected.

Ammo Bag
0 / 16+0%
Health
0 / 6+0
Spell Cooldown Reduction
0 / 6+0%
Speed
0 / 6+0%
Jump Height
0 / 6+0%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
0

Build profile

Build-Vollständigkeit

84%
  • Loadout
    100
  • Zauber
    100
  • Joker
    50
  • Kosmetik
    100
  • Identität
    70

Zauberschulen (3/3 Slots)

Voodoo×1Fire×1Ice×1

Joker-Stufen (12 gesamt)

  • 4 auf der Primärwaffe
  • 1 auf der Sekundärwaffe
  • 7 auf dem Helden
  • Normal
    2
  • Fine
    5
  • Prime
    1
  • Mythic
    2
  • Legendary
    1
  • Unique
    1

Notes

A loadout built around a Lasso primary, Banjo sidearm, Voodoo / Fire / Ice spells, 12 jokers.

Loadout

  • Hero: Sheriff
  • Mount: Flash McEquine V6 Ultra TURBO
  • Primary: Lasso
  • Secondary: Banjo
  • Grenade: Healing Area
  • Spells: Rescue, Wisp, Blizzard
  • Primary jokers: VAMPIRE, LUNGE, BLOODLUST, EAT-A-PUNCH
  • Secondary jokers: LULLABARD
  • Hero jokers: PRICKLY PEAR, MOON GRAVITY, BOUNCING BALL ×2, LIGHTWEIGHT ×2, FIGHT OR FLIGHT