Zum Inhalt springen
WikilyWIKILY
Alle Spiele32 Wikis · wähle dein Spiel
Builds

Spiel wechseln

32 Wikis · wähle dein Spiel
Far Far West in der Wikily-AppKostenlos · 4.4★4.6★ · VollbildApp ladenApp laden

Build

Jack of All Trades (Solo/Coop Nightmare)

A balanced kit to handle any problem: movement speed, AoE, single-target dmg, sustain and survivability.

vonwildotter5622Aktualisiert12/09/2026

Cosmetics

Hero
Willy Billy
Willy Billy
Reittier
Flash McEquine V6 Ultra TURBO
Flash McEquine V6 Ultra TURBO

Weapons & Grenade

Primärwaffe
Quad Cylinder
Quad Cylinder
Sekundärwaffe
Banjo
ElementschadenFrost
Banjo
Granate
Impulse Grenade
Impulse Grenade

Spells

Slot Q
Ice
Blizzard
Slot E
Cactus
Pistolero
Slot C
Acid
Rain

Jokers

Primärwaffe

16 slots
  • JOKER TRICKLegendary

    Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon

  • CONSUMERMythic

    Grants +25% weapon damage, but reloading now wastes unused ammo

  • AVALANCHEPrime

    +15% damage while shielded

  • CRACKSHOTFine

    +7% damage

  • BRACINGNormal

    +5% attack and reload speed

  • BRACINGNormal

    +5% attack and reload speed

Sekundärwaffe

16 slots
  • JOKER TRICKLegendary

    Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon

  • EAT-A-PUNCHMythic

    Melee kills heal you for 2 HP

  • AMMO SUPPLYPrime

    +5% chance for enemies to drop an ammo box upon death

  • LUNGEFine

    +15% melee range and hitbox size

  • PANIC ATTACKNormal

    When you take HP damage, gain +20% damage for 3 sec.

  • QUICKDRAWNormal

    +40% swap speed

Held

16 slots
  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • EXTRA JUMPMythic

    +1 Jump

  • LIFE PACTMythic

    Kills heal you for 2 HP, but max. HP is reduced by 30%

  • BOUNCING BALLFine

    +15% damage airborne

  • BOUNCING BALLFine

    +15% damage airborne

  • HELPING HANDNormal

    You can revive your allies twice as fast

Upgrades & Prestige

Primärwaffe

Quad Cylinder

Upgrade slots: 26 / 26

Damage
8 / 8+40%
Attack Speed
10 / 16+50%
Clip Size
0 / 16+0%
Reload Speed
0 / 16+0%
Accuracy
5 / 5+25%
Draw Speed
3 / 3+90%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1040

Sekundärwaffe

Banjo

Upgrade slots: 26 / 26

Damage
5 / 8+25%
Attack Speed
8 / 8+40%
Range
10 / 10+40%
Draw Speed
3 / 3+90%
Chord Capacity
0 / 5+0

15 saved upgrades are not sold for this item and are not counted.

Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1040

Held

Willy Billy

Upgrade slots: 26 / 26

Ammo Bag
2 / 16+10%
Health
6 / 6+30
Spell Cooldown Reduction
6 / 6+12%
Speed
6 / 6+24%
Jump Height
6 / 6+42%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
4280

Build profile

Build-Vollständigkeit

89%
  • Loadout
    100
  • Zauber
    100
  • Joker
    75
  • Kosmetik
    100
  • Identität
    70

Zauberschulen (3/3 Slots)

Ice×1Cactus×1Acid×1

Joker-Stufen (18 gesamt)

  • 6 auf der Primärwaffe
  • 6 auf der Sekundärwaffe
  • 6 auf dem Helden
  • Normal
    5
  • Fine
    4
  • Prime
    3
  • Mythic
    4
  • Legendary
    2
  • Unique
    0

Notes

A balanced kit to handle any problem: movement speed, AoE, single-target dmg, sustain and survivability. It's my current build for solo NM. Tested on a run without getting any extra jokers.

A balanced kit to handle any problem: movement speed, AoE, single-target dmg, sustain and survivability. It's my current build for solo NM. Tested on a run without getting any extra jokers.

Loadout

  • Hero: Willy Billy
  • Mount: Flash McEquine V6 Ultra TURBO
  • Primary: Quad Cylinder
  • Secondary: Banjo
  • Grenade: Impulse Grenade
  • Spells: Blizzard, Pistolero, Rain
  • Primary jokers: JOKER TRICK, CONSUMER, AVALANCHE, CRACKSHOT, BRACING ×2
  • Secondary jokers: JOKER TRICK, EAT-A-PUNCH, AMMO SUPPLY, LUNGE, PANIC ATTACK, QUICKDRAW
  • Hero jokers: DISGRACE, EXTRA JUMP, LIFE PACT, BOUNCING BALL ×2, HELPING HAND