Build
Solo/Duo Nightmare
I tested the build with many variations, and on Nightmare difficulty this proved to be the most reliable and most stable setup. While it holds its own even solo, the true potential of the abilities is especially effective in Duo. The syn...
Cosmetics
Weapons & Grenade
Spells
Jokers
Primärwaffe
16 slots- OVERBLASTUnique
Shoots an extra pellet for every 4 missing shots in the magazine
- RELOAD MASTERYPrime
Reloading an empty clip is 50% faster
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
Sekundärwaffe
13 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
Held
17 slots- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- DISGRACEPrime
Gain +30% movement speed. Your horse does not want to be with you
- HEAVY DRINKERNormal
Healing bottles are 25% more effective on you
- RELENTLESSNormal
While at or below 30% HP, deal +30% damage
Upgrades & Prestige
Primärwaffe
Shotgun
Upgrade slots: 26 / 26
Damage
- 8 / 8+40%
Attack Speed
- 0 / 16+0%
Clip Size
- 13 / 16+130%
Reload Speed
- 0 / 16+0%
Accuracy
- 5 / 5+25%
Draw Speed
- 0 / 3+0%
- Prestige level
- 5 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 1040
Sekundärwaffe
Bow
Upgrade slots: 15 / 26
Damage
- 8 / 8+40%
Attack Speed
- 0 / 8+0%
Ammo Bag
- 0 / 16+0%
Lifesteal
- 5 / 5+5%
Draw Speed
- 2 / 3+60%
8 saved upgrades are no longer in the current game data.
3 saved upgrades are not sold for this item and are not counted.
- Prestige level
- 5 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 900
Held
Definitely Not Cryptic
Upgrade slots: 26 / 26
Ammo Bag
- 8 / 16+40%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 2 / 6+4%
Speed
- 6 / 6+24%
Jump Height
- 4 / 6+28%
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 3520
Build profile
Build-Vollständigkeit
86%- Loadout100
- Zauber100
- Joker58
- Kosmetik100
- Identität70
Zauberschulen (3/3 Slots)
Joker-Stufen (14 gesamt)
- 4 auf der Primärwaffe
- 4 auf der Sekundärwaffe
- 6 auf dem Helden
- Normal2
- Fine2
- Prime4
- Mythic1
- Legendary2
- Unique3
Notes
I tested the build with many variations, and on Nightmare difficulty this proved to be the most reliable and most stable setup. While it holds its own even solo, the true potential of the abilities is especially effective in Duo. The synergy between the gear and abilities guarantees constant damage and almost indestructible survivability.
- Wisp: The Wisp stays on the field for 25 seconds and, with smart alternating use in Duo, can have nearly 100% uptime, providing constant extra damage and clearing smaller mobs.
- Thunderstrike: This is your main “panic button” and healing tool, delivering massive area damage and, with Life Pact, rapidly restoring your HP even from zero.
- Machine Gun: The more enemies you kill, the faster the fire rate becomes, giving you excellent sustained damage.









