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Build

Hyperstars

Main DPS Stars Build; for those that think stars are only for Mobility.

vongoldenreefAktualisiert22/06/2026

Cosmetics

Hero
Otto
Otto
Reittier
Nyxie
Nyxie

Weapons & Grenade

Primärwaffe
Minigun
Minigun
Sekundärwaffe
Sheriff Star
ElementschadenSäure
Sheriff Star
Granate
Bottle Crate
Bottle Crate

Spells

Slot Q
Elec
Boing
Slot E
Elec
Swap
Slot C
-

Jokers

Primärwaffe

16 slots
  • SPEEDSTERLegendary

    +1% damage and attack speed per 3% bonus move speed, up to +40%

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

  • RUN & GUNFine

    +30% move speed when shooting

Sekundärwaffe

14 slots
  • MACHINE GUNLegendary

    Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt

  • SPEEDSTERLegendary

    +1% damage and attack speed per 3% bonus move speed, up to +40%

  • SCAVENGER STARUnique

    Gain +100% pickup range. Gain +30% move speed while holding the Sheriff Stars

  • GOLD TOOTHNormal

    +10% chance for enemies to drop 1 gold nugget upon death

Held

15 slots
  • HELPING HANDNormal

    You can revive your allies twice as fast

  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • LAZYPrime

    Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.

  • JOKER DEALERMythic

    Gain +1 HP for each active Joker

  • EXTRA JUMPMythic

    +1 Jump

Upgrades & Prestige

Primärwaffe

Minigun

Upgrade slots: 26 / 26

Damage
0 / 8+0%
Attack Speed
8 / 8+40%
Ammo Bag
10 / 16+50%
Accuracy
5 / 5+25%
Draw Speed
3 / 3+90%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1040

Sekundärwaffe

Sheriff Star

Upgrade slots: 23 / 26

Damage
8 / 8+40%
Attack Speed
10 / 16+50%
Lifesteal
5 / 5+5%
Draw Speed
0 / 3+0%
Pickup Range
0 / 10+0%

3 saved upgrades are not sold for this item and are not counted.

Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1220

Held

Otto

Upgrade slots: 26 / 26

Ammo Bag
15 / 16+75%
Health
0 / 6+0
Spell Cooldown Reduction
0 / 6+0%
Speed
5 / 6+20%
Jump Height
6 / 6+42%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
2200

Build profile

Build-Vollständigkeit

90%
  • Loadout
    100
  • Zauber
    67
  • Joker
    83
  • Kosmetik
    100
  • Identität
    100

Zauberschulen (2/3 Slots)

Elec×2

Joker-Stufen (20 gesamt)

  • 11 auf der Primärwaffe
  • 4 auf der Sekundärwaffe
  • 5 auf dem Helden
  • Normal
    11
  • Fine
    1
  • Prime
    2
  • Mythic
    2
  • Legendary
    3
  • Unique
    1

Notes

Main DPS Stars Build; for those that think stars are only for Mobility. Quite Flexible, Main Weapon and 3rd Spell are customizable to Preference.

Try to use Stars in any combat encounter outside of Kamikazes, Minigun for Kamikaze Camp Clearing. Boing for Mobility, Swap for Getting Stars stuck in a horde of Cryptics. Once you get enough Fire Rate you shred Elites, Horsemen and Bosses.