Build
B00fns Spell-Combo build (Personal Favorite)
End Game All-Rounder build focused on Spell-Combos and sustainability.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primärwaffe
16 slots- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- CACTUS DAYFine
+5% chance for a Cactus Mino to spawn when an enemy dies
- CACTUS DAYFine
+5% chance for a Cactus Mino to spawn when an enemy dies
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
Sekundärwaffe
15 slots- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
Held
17 slots- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- SPEEDY GUNZALESFine
+10% move speed
- SPEEDY GUNZALESFine
+10% move speed
- HELPING HANDNormal
You can revive your allies twice as fast
Upgrades & Prestige
Primärwaffe
Minigun
Upgrade slots: 26 / 26
Damage
- 8 / 8+40%
Attack Speed
- 8 / 8+40%
Ammo Bag
- 5 / 16+25%
Accuracy
- 5 / 5+25%
Draw Speed
- 0 / 3+0%
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 1040
Sekundärwaffe
Bow
Upgrade slots: 13 / 26
Damage
- 8 / 8+40%
Attack Speed
- 0 / 8+0%
Ammo Bag
- 0 / 16+0%
Lifesteal
- 5 / 5+5%
Draw Speed
- 0 / 3+0%
3 saved upgrades are no longer in the current game data.
10 saved upgrades are not sold for this item and are not counted.
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 820
Held
Woody
Upgrade slots: 26 / 26
Ammo Bag
- 2 / 16+10%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 6 / 6+12%
Speed
- 6 / 6+24%
Jump Height
- 6 / 6+42%
- Prestige level
- 15 / 15
- Extra upgrade slots
- +6
- Extra joker slots
- +2
- Upgrade gold
- 4280
Build profile
Build-Vollständigkeit
93%- Loadout100
- Zauber100
- Joker67
- Kosmetik100
- Identität100
Zauberschulen (3/3 Slots)
Joker-Stufen (16 gesamt)
- 6 auf der Primärwaffe
- 4 auf der Sekundärwaffe
- 6 auf dem Helden
- Normal1
- Fine6
- Prime4
- Mythic1
- Legendary2
- Unique2
Notes
End Game All-Rounder build focused on Spell-Combos and sustainability. Entire purpose is to outlive everything and drop DPS with low cooldown spell combos. Main build of mine that I use to hard carry 4P Nightmare.
Focus on main DPS through spell combos and capitalize off mino spawns with lightning for most value and then combo bubble soon after. This build has absurd sustain and can generate resources for your team at the same time.







