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Build

Berserker

Ever wanted to survive Nightmare mode with only 40 health? Ever wanted to be able to hit 20 enemies with 160 damage each, all at once? Well this build does both and more! Pretend like you're in your favorite anime when, just before you d...

vontidalrover8907Aktualisiert09/09/2026

Cosmetics

Hero
Nuker
Nuker
Reittier
Flash McEquine V6 Ultra TURBO
Flash McEquine V6 Ultra TURBO

Weapons & Grenade

Primärwaffe
Knuckles
Knuckles
Sekundärwaffe
Revolver
ElementschadenPyro
Revolver
Granate
Ammo Pack
Ammo Pack

Spells

Slot Q
Ice
Cube
Slot E
Ice
Bridge
Slot C
Voodoo
Rescue

Jokers

Primärwaffe

14 slots
  • PANIC ATTACKNormal

    When you take HP damage, gain +20% damage for 3 sec.

  • LUNGEFine

    +15% melee range and hitbox size

  • BERSERKERPrime

    Gain up to +50% melee damage as your HP gets lower

  • JOKER TRICKLegendary

    Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon

  • FIST RAGEUnique

    Taking HP damage generates charge and grants +30% attack speed for 2 sec.

Sekundärwaffe

12 slots
  • MARK ACEUnique

    Bullets mark enemies for 5 sec. Marked enemies take +15% damage

  • SWIFT SHOTNormal

    +10% attack speed when aiming

  • SWIFT SHOTNormal

    +10% attack speed when aiming

  • SWIFT SHOTNormal

    +10% attack speed when aiming

  • PANIC ATTACKNormal

    When you take HP damage, gain +20% damage for 3 sec.

  • CRACKSHOTFine

    +7% damage

  • PEW PEW PEWPrime

    +20% attack speed

Held

16 slots
  • HELPING HANDNormal

    You can revive your allies twice as fast

  • HELPING HANDNormal

    You can revive your allies twice as fast

  • RELENTLESSNormal

    While at or below 30% HP, deal +30% damage

  • LAST STANDMythic

    While at or below 30% HP, reduce all damage taken by -30% and gain 10% melee lifesteal

  • THICK SKINMythic

    Reduce all damage taken by 20%, but receive -30% healing

  • THICK SKINMythic

    Reduce all damage taken by 20%, but receive -30% healing

  • LAST DANCENormal

    While at or below 30% HP, gain +30% move speed

Upgrades & Prestige

Primärwaffe

Knuckles

Upgrade slots: 22 / 26

Damage
8 / 8+40%
Attack Speed
8 / 8+40%
Range
6 / 10+24%
Draw Speed
0 / 3+0%
Charging Speed
0 / 4+0%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
880

Sekundärwaffe

Revolver

Upgrade slots: 20 / 20

Damage
6 / 8+30%
Attack Speed
9 / 16+45%
Clip Size
5 / 16+50%
Reload Speed
0 / 16+0%
Lifesteal
0 / 5+0%
Draw Speed
0 / 3+0%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
800

Held

Nuker

Upgrade slots: 20 / 20

Ammo Bag
0 / 16+0%
Health
6 / 6+30
Spell Cooldown Reduction
6 / 6+12%
Speed
4 / 6+16%
Jump Height
4 / 6+28%
Prestige level
2 / 15
Extra upgrade slots
+0
Extra joker slots
+2
Upgrade gold
3600

Build profile

Build-Vollständigkeit

96%
  • Loadout
    100
  • Zauber
    100
  • Joker
    79
  • Kosmetik
    100
  • Identität
    100

Zauberschulen (3/3 Slots)

Ice×2Voodoo×1

Joker-Stufen (19 gesamt)

  • 5 auf der Primärwaffe
  • 7 auf der Sekundärwaffe
  • 7 auf dem Helden
  • Normal
    9
  • Fine
    2
  • Prime
    2
  • Mythic
    3
  • Legendary
    1
  • Unique
    2

Notes

Ever wanted to survive Nightmare mode with only 40 health? Ever wanted to be able to hit 20 enemies with 160 damage each, all at once? Well this build does both and more! Pretend like you're in your favorite anime when, just before you die, you basically become a god.

Ever wanted to survive Nightmare mode with only 40 health? Ever wanted to be able to hit 20 enemies with 160 damage each, all at once? Well this build does both and more! Pretend like you're in your favorite anime when, just before you die, you basically become a god.

Loadout

  • Hero: Nuker
  • Mount: Flash McEquine V6 Ultra TURBO
  • Primary: Knuckles
  • Secondary: Revolver
  • Grenade: Ammo Pack
  • Spells: Cube, Bridge, Rescue
  • Primary jokers: PANIC ATTACK, LUNGE, BERSERKER, JOKER TRICK, FIST RAGE
  • Secondary jokers: MARK ACE, SWIFT SHOT ×3, PANIC ATTACK, CRACKSHOT, PEW PEW PEW
  • Hero jokers: HELPING HAND ×2, RELENTLESS, LAST STAND, THICK SKIN ×2, LAST DANCE

The ice spells are mandatory for a bit of survival, but the third can be whatever you want. The same goes for the 1-slot character jokers that aren't Relentless, they can be whatever. Also, your secondary just needs to be long range.