Build
Cool Banjo (no prestige)
Build focused on survival using spells for shields and banjo for healing.
Cosmetics
Weapons & Grenade
Spells
Jokers
Primärwaffe
14 slots- RIPOSTEMythic
After your shield absorbs a hit, your next attack deals +100% damage
- RIPOSTEMythic
After your shield absorbs a hit, your next attack deals +100% damage
- SWITCHSHOTFine
Your first hit after equipping a weapon deals 30% more damage
- SWITCHSHOTFine
Your first hit after equipping a weapon deals 30% more damage
- QUICKDRAWNormal
+40% swap speed
- QUICKDRAWNormal
+40% swap speed
Sekundärwaffe
14 slots- LULLABARDUnique
Gain an extra chord per hit and a wider healing zone, but lose the slam attack
- PEW PEW PEWPrime
+20% attack speed
- BLOODLUSTPrime
Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%
- FROST BITEFine
Melee kills on frozen enemies grant 2 shield points
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
Held
14 slots- WEST WIZARDMythic
Gain -30% spell cooldown, but -30% HP
- FROST MASTERYMythic
Gain -10% Frost spells cooldown per equipped Frost spell
- COLD BLOODEDMythic
Your melee attacks freeze enemies, consuming 3 shield points per enemy
- HELPING HANDNormal
You can revive your allies twice as fast
- KNUCKLE DOWNNormal
+10% melee damage
Upgrades & Prestige
Primärwaffe
Long Ranger
Upgrade slots: 20 / 20
Damage
- 8 / 8+40%
Attack Speed
- 0 / 16+0%
Clip Size
- 9 / 16+90%
Reload Speed
- 0 / 16+0%
Draw Speed
- 3 / 3+90%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 800
Sekundärwaffe
Banjo
Upgrade slots: 20 / 20
Damage
- 7 / 8+35%
Attack Speed
- 8 / 8+40%
Range
- 5 / 10+20%
Draw Speed
- 0 / 3+0%
Chord Capacity
- 0 / 5+0
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 800
Held
Otto
Upgrade slots: 20 / 20
Ammo Bag
- 0 / 16+0%
Health
- 6 / 6+30
Spell Cooldown Reduction
- 6 / 6+12%
Speed
- 6 / 6+24%
Jump Height
- 2 / 6+14%
- Prestige level
- 0 / 15
- Extra upgrade slots
- +0
- Extra joker slots
- +0
- Upgrade gold
- 3800
Build profile
Build-Vollständigkeit
87%- Loadout100
- Zauber100
- Joker67
- Kosmetik100
- Identität70
Zauberschulen (3/3 Slots)
Joker-Stufen (16 gesamt)
- 6 auf der Primärwaffe
- 5 auf der Sekundärwaffe
- 5 auf dem Helden
- Normal5
- Fine3
- Prime2
- Mythic5
- Legendary0
- Unique1
Notes
Build focused on survival using spells for shields and banjo for healing. You are a support designed to help your party stay alive. Banjo deals with horde while sniper deals qith bosses and the flying snipers.
Build focused on survival using spells for shields and banjo for healing. You are a support designed to help your party stay alive. Banjo deals with horde while sniper deals qith bosses and the flying snipers.
Loadout
- Hero: Otto
- Mount: Flash McEquine V6 Ultra TURBO
- Primary: Long Ranger
- Secondary: Banjo
- Grenade: Bottle Crate
- Spells: Cube, Bridge, Blizzard
- Primary jokers: RIPOSTE ×2, SWITCHSHOT ×2, QUICKDRAW ×2
- Secondary jokers: LULLABARD, PEW PEW PEW, BLOODLUST, FROST BITE, PANIC ATTACK
- Hero jokers: WEST WIZARD, FROST MASTERY, COLD BLOODED, HELPING HAND, KNUCKLE DOWN