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Far Far West in der Wikily-AppKostenlos · 4.4★4.6★ · VollbildApp ladenApp laden

Build

WHIRRRRRRRRRRRRRR

vonfancywillowAktualisiert29/05/2026

Cosmetics

Hero
Anvil
Anvil
Reittier
-
-

Weapons & Grenade

Primärwaffe
Minigun
Minigun
Sekundärwaffe
-
-
Granate
-
-

Spells

Slot Q
Fire
Wisp
Slot E
Voodoo
Rescue
Slot C
Elec
Boing

Jokers

Primärwaffe

14 slots
  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

  • RUN & GUNFine

    +30% move speed when shooting

Sekundärwaffe

0 slots

Keine Joker auf dieser Leiste.

Held

13 slots
  • HEALTHY BOIPrime

    While at full HP, gain +20% move speed, reload speed, and attack speed

  • DISGRACEPrime

    Gain +30% movement speed. Your horse does not want to be with you

  • LAZYPrime

    Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.

  • LIFE PACTMythic

    Kills heal you for 2 HP, but max. HP is reduced by 30%

Upgrades & Prestige

Primärwaffe

Minigun

Upgrade slots: 20 / 20

Damage
4 / 8+20%
Attack Speed
0 / 8+0%
Ammo Bag
16 / 16+80%
Accuracy
0 / 5+0%
Draw Speed
0 / 3+0%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
800

Held

Anvil

Upgrade slots: 20 / 20

Ammo Bag
16 / 16+80%
Health
0 / 6+0
Spell Cooldown Reduction
0 / 6+0%
Speed
4 / 6+16%
Jump Height
0 / 6+0%
Prestige level
0 / 15
Extra upgrade slots
+0
Extra joker slots
+0
Upgrade gold
1440

Build profile

Build-Vollständigkeit

67%
  • Loadout
    40
  • Zauber
    100
  • Joker
    46
  • Kosmetik
    50
  • Identität
    100

Zauberschulen (3/3 Slots)

Fire×1Voodoo×1Elec×1

Joker-Stufen (11 gesamt)

  • 7 auf der Primärwaffe
  • 0 auf der Sekundärwaffe
  • 4 auf dem Helden
  • Normal
    0
  • Fine
    7
  • Prime
    3
  • Mythic
    1
  • Legendary
    0
  • Unique
    0

Notes

You spin, You Run, You Gun. they won't be able to hit you. (and you wont hit them either) as many ammo bags as possible and as little fire rate to make sure the wheel keeps spinning as lazy keeps replenishing. who needs horse anyway?.