Best dinos, tools and node locations for every resource. Multipliers and weight reductions pulled straight from game files.
Best tool for each resource. Click any resource to see creature rankings.
Level Melee Damage on your harvesting dinos. It directly scales resource yield.
Pick gets more Metal, Crystal & Oil. Hatchet gets more Wood, Stone & Hide.
Therizinosaur can switch between Delicate (Fiber) and Power (Wood) harvesting modes.
Moschops can be leveled to specialize in a specific resource of your choice.
Castoroides doubles as a mobile Smithy while being one of the best Wood farmers.
Search for any creature to see all resources it can harvest
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Creatures with unique harvesting mechanics - per-level scaling, mode switching, and passive bonuses
Each level-up lets you choose which resource to specialize in. The bonus stacks per level.

Moschops
+3.52% qty per level · 7 resources
Switch between harvesting modes during gameplay. Each mode optimizes for different resources and scales with levels.

Therizinosaur
+0.75% per level
These creatures have built-in harvest multipliers that modify yield automatically. Some require specific buff conditions.

60% Chitin bonus while Bug Killer buff is active (triggered by killing insects).

60% Bio Toxin bonus while Charged buff is active.
Jump to any resource to see its top farmers, gather multipliers and map locations.
Wood
Best tool: Chainsaw
Stone
Best tool: Chainsaw
Metal
Best tool: Chainsaw
Fiber
Best tool: Chainsaw
Thatch
Best tool: Chainsaw
Flint
Best dino: Rock Elemental · 9x
Hide
Best tool: Chainsaw
Pelt
Best tool: Chainsaw
Chitin
Best tool: Chainsaw
Keratin
Best dino: Baryonyx · 2x
Raw Meat
Best tool: Chainsaw
Raw Prime Meat
Best tool: Chainsaw
Crystal
Best tool: Chainsaw
Obsidian
Best tool: Chainsaw
Oil
Best tool: Chainsaw
Sulfur
Best dino: Ankylosaurus · 2.25x
Silica Pearls
Best tool: Chainsaw
Organic Polymer
Best tool: Chainsaw
Element
Rare Flower
Best tool: Chainsaw
Rare Mushroom
Best dino: Giganotosaurus
Sap
Best dino: Therizinosaur · 2x
Top 25 ways to farm any resource. Ranked by expected yield with invested melee levels.
Node yields assume the base harvest HP from game data (e.g. 1000 for Redwood trees, 620 for Metal nodes). In-game, trees and rocks with bAllowHarvestHealthScalinghave per-instance HP that varies with the node's size, so actual yields per node will vary. The values shown represent the average.
Pick a tool and a creature to see exactly what resources you'll get. Higher melee isn't always better.
This tool has corpse damage overrides (DamageMult=0.33). The yield curve can be non-linear because the damage cache resets per hit. Higher melee doesn't always mean more yield.
Calculate expected resource yield per node for any dino. Select a node type and harvester.
Each hit on a node generates resource drops. The game randomly picks a resource from the loot table for each drop. Higher melee depletes the node faster, which can reduce total drops. The "best" melee is where you get the most drops.
Compare dino harvest yields from creature corpses. Select a corpse and up to 3 harvesters to compare.
Each hit on a corpse generates resource drops based on damage dealt. The game randomly picks a resource from the corpse's loot table for each drop. Higher melee depletes the corpse faster, which can reduce total drops. All dinos get the same resource distribution from a given corpse - the difference is total drops from base damage.