19 maps
The Manta is a passive-tame aquatic carnivore found in deep ocean and cave biomes. It reduces the weight of inventory items while providing a mobile underwater platform. Players tame it primarily for its ability to carry resources efficiently through water-based environments.
It can be airlifted by Quetzal or Karkinos for fast deployment across maps.
Manta spawns in ocean, deep-ocean, and cave biomes. It is very common and appears across 19 ARK maps. The highest spawn density is typically found in submerged cave systems and deep-sea trenches.
Each shape is a real spawn volume. Click for exact chance and zone info.
Manta uses a passive taming method. Feed it AnglerGel directly from your inventory or drop it nearby. No knockout or immobilization is required. The process takes about 40 AnglerGel and lasts approximately 31,200 minutes. Use the calculator below for your settings.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 20 | 253:20:01 | 69 Lvl (219) |
Killing a Manta yields Raw Fish Meat. The Pick is the best tool for maximizing harvest quantity.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Manta has a strong weakness to Instant HurtDinos, taking +120% more damage. It is also highly vulnerable to Spike Walls and explosions, with +100% and +50% damage taken respectively. Conversely, it is fully immune to Mining Drill harvest damage and takes 50% less damage from projectiles with impact effects. Level Health and Melee Damage.
4 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 1000.0 | +200.00 | +4.00% | |
| 1000.0 | +100.00 | +2.00% | |
| 0.0 | +0.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 100.0 | +10.00 | +2.00% | |
| 1000.0 | +20.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +2.00% |
The Manta has a head hitbox zone that takes 1.5× damage, making headshots effective for faster knockout or elimination.
Can break Thatch and Wood. Build at least in Stone.
| Attack | Base | Thatch | Wood | Stone | Metal | Tek |
|---|---|---|---|---|---|---|
| Attack 1Carnivore Medium Piercing | 28 | 154.0 | 84.0 | — | — | — |
Numbers reflect base melee at level 1, 100% TE, no imprint. The damage calculator lets you scale by melee %, server multipliers, and pick a specific structure for exact hit counts.
The Manta takes +120% damage from Instant HurtDinos, making it highly vulnerable in combat zones using such mechanics.
It is completely immune to Mining Drill Harvest damage, allowing it to pass through automated mining fields unharmed.
Spike Walls deal +100% damage to the Manta, making them effective for base defense against escaped or hostile individuals.
It takes 50% less damage from ranged turrets and melee attacks with projectile impact effects, increasing survivability in automated defense zones.
This page details the Manta's taming, breeding, harvesting, and combat statistics. For precise planning, refer to the taming calculator, breeding calculator, and spawn map tools available on-site.