Direwolf
The Direwolf spawns on 20 maps, typically found in forests, swamps, and mountain regions. Green cells indicate high spawn density, red means low. Click a cell to see exact spawn chance. If you can't find any, try clearing creatures nearby to free up the population cap.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 4 | 12:48 | 74 Lvl (224) | |
| 7 | 13:08 | 73 Lvl (223) | |
| 9 | 16:53 | 73 Lvl (223) | |
| 13 | 24:21 | 71 Lvl (221) | |
| 26 | 48:45 | 62 Lvl (212) | |
| +6 more in calculator → | |||
6 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults for kill-type multipliers. Adjust these if your server uses custom Game.ini values.
You can gather Hide, Raw Meat, Pelt from a Direwolf corpse. The corpse has 120 harvest health, allowing multiple hits before it's fully depleted.
The harvest table below breaks down exact yields per tool. Choose your tool based on which resource you're after - yields vary significantly.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
The Direwolf has 14 damage type modifiers that affect incoming damage. With 7 resistances and 6 weaknesses, its biggest vulnerability takes +120% extra damage - exploit that for faster kills. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 330.0 | +66.00 | +4.00% | |
| 260.0 | +26.00 | +2.00% | |
| 450.0 | +0.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 1200.0 | +120.00 | +2.00% | |
| 170.0 | +3.40 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +1.00% |
The Direwolf has 1 hitbox zone, each with a different damage multiplier. Hit the Head (2.5x multiplier) for the highest damage per shot.
The Direwolf can damage: Thatch. Lower-tier structures are at risk - Stone walls or better will keep the Direwolf out.
Check out what other players have learned about the Direwolf - and contribute your own tips. Look for taming trap blueprints, ammo counts, and advice on avoiding accidental kills during knockout.
Welcome to the full Direwolf guide for ARK: Survival Ascended. Here you can quickly review its stats, taming requirements, breeding info, and resource gathering potential, then dive into our detailed calculators and maps for more depth.
At base level the Direwolf has 330 base Health, 100% base Melee Damage, 170 base Weight. Use the taming calculator to project how these stats grow through wild levels and taming effectiveness.
The Direwolf is a knockout tame — render it unconscious with torpor weapons, then feed it Superior Kibble for the fastest results. Our taming calculator shows exact food quantities, narcotics needed, and time estimates for every level.
The Direwolf gives live birth after a gestation period. Babies mature in 2 days. Check the breeding calculator for detailed imprint schedules and raising costs.
Once tamed, the Direwolf can harvest Hide, Raw Meat, Pelt. Visit the information tab for the full harvest table with quantities and efficiency data.
The Direwolf is a tamable, carnivore creature in ARK: Survival Ascended. It falls within the DMG classification.
With 330 base Health, the Direwolf is reasonably durable. Melee starts at 100% - respectable melee power that scales with level-ups. Its base Stamina of 260 gives it average stamina. Weight capacity starts at 170, giving it a reasonable inventory size.
The Direwolf is a knockout tame: apply enough torpor to knock it out, then place food in its inventory. Feed it Superior Kibble for the fastest tame and highest effectiveness bonus.
Once tamed, the Direwolf is valued for its harvesting efficiency, collecting key resources faster than most tools. It gives live birth after a gestation period, making breeding straightforward. A wild Direwolf is worth 6 base experience when killed. It can be cloned at a Cloning Chamber for 0.58 Element plus 0.01 Element per level.