Cruise Missile
Full maturation from baby to adult takes ~2 days and 6 hours (1x rate), progressing slowly. Hand-feeding is required until 10% maturation. After that, a Feeding Trough handles the rest.
Each baby inherits stats from both parents with a chance of mutation - +2 wild levels to a random stat plus a color change. Use the breeding calculator to plan food requirements, incubation timers, and maturation phases.
Maturation has three phases: Baby (0–10%) lasts ~327 min and requires constant hand-feeding. Juvenile (10–50%) spans ~22h - it can eat from a Trough now. Adolescent (50–100%) takes ~27h - continues eating from troughs, nearly fully grown.
Imprint bonuses are significant: a fully imprinted Cruise Missile gains 30% extra damage and damage resistance with its imprinter mounted. You'll be asked to cuddle, walk, or feed specific kibble at regular intervals during maturation.
Incubation Time
4h 0m 0s
Elapsed Time
1h 21m 42s
Maturation Time Left
25h 52m 17s
Time to Juvenile
1h 21m 42s
Total Food Items
772
items
Food to Adult
504
items
Food Per Hour
54
Food Capacity
0
items
Baby Hand Feed For
1h 21m 42s
10.0% maturation
Cuddle Interval
0s
Imprint Per Cuddle
0%
Max Imprint
0.0%
The raising calculator above shows exactly how much food you need for each maturation phase of the Cruise Missile. Budget ~327 minutes for the Baby phase - this is when hand-feeding or Maewing nursing is mandatory.
Raising multiple Cruise Missile simultaneously? Set the dino count and the calculator scales food requirements automatically. Different food types have different spoil timers - factor that into which food you stockpile.
Food per item
30
Stack size
100
Eats at 5%
44.86 food/min
Maturation
27h 13m 59s
| Phase | Duration | |
|---|---|---|
| 1h 21m 41s | 119 | |
| 10h 53m 35s | 721 | |
| 13h 36m 59s | 322 | |
| 25h 52m 17s | 1,162 |
Feeding Trough
6,000 items(60 slots)
Fits in one load
Tek Trough
10,000 items(100 slots)
Fits in one load
Maewing / Maeguana
300 slots
50% weight reduction on meat & berries
During the Baby phase (0-10%), you must hand-feed or use a Maewing to nurse. From Juvenile (10%+), dinos can eat from a Feeding Trough on their own. Use Preserving Salt in troughs to double spoil times.
The Cruise Missile, a tamable, flying, carnivore creature in ARK: Survival Ascended, is a notable presence across multiple maps. It falls within the Ignore classification.
Dealing 100% base Melee Damage, the Cruise Missile brings decent hitting power to the table. The Cruise Missile has 0 base Health - glass-cannon fragile. Stamina sits at 90 base, providing limited endurance.
After taming, the Cruise Missile is a versatile flyer useful for scouting, traversal, and light transport. Killing a wild Cruise Missile yields 3 base XP. It can be cloned at a Cloning Chamber for 0 Element plus 0 Element per level.