Coelacanth
Summon spawns a wild Coelacanth.
SpawnDino spawns a wild Coelacanth at level 150.
Level
GMSummon spawns a tamed Coelacanth at level 150.
Level
ForceTame tames any dinosaur and makes it rideable without a saddle, and DoTame only tames tamable creatures.
Both tame the creature you are currently looking at.
AddExperience levels up the dino you are riding and GiveExpToTarget levels up the creature/player your are looking at.
Kills the creature or player you are currently looking at.
Transfers ownership of all dinosaurs belonging to the targeted player or tribe to your current tribe. You must be looking at a dino owned by the target player/tribe.
The spawn command tool lets you create console commands for spawning a Coelacanth with your desired settings. Multiple variants are available - use the selector to pick the version you want.
ARK supports several command types: "Summon" spawns a random-level creature at your crosshair, "SpawnDino" lets you set coordinates and level, and "GMSummon" spawns a force-tamed creature. Open the admin console with Tab (PC) or through the pause menu on console. Admin privileges are required.
The Coelacanth is an aquatic, carnivore creature in ARK: Survival Ascended. Classified under the Water group.
Health-wise, the Coelacanth sits at 30 base, making it very frail. Melee starts at 100% - respectable melee power that scales with level-ups. With 100 base Stamina, the Coelacanth has low stamina reserves. It carries 8 base Weight - very limited carrying capacity.
The Coelacanth roams the ARK as a wild, untamable creature. Defeating one in the wild grants 0.5 base XP. It can be cloned at a Cloning Chamber for 0 Element plus 0 Element per level.