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Console Command List

Survival data

Usage

Category

Other

GiveAllExplorerNotes

Unlock all the Explorer Notes and Fjordur Runes for every ark for the player issuing the command. Your client might freeze for a while after performing this command.

GiveAllStructure

Gives the current player ownership of all the structures it is looking up and all structures connected to it recursively. All the structures not connected and not looked at will keep the previous ownership. This command differs from TakeAllStructure, which instead changes ownership of all structures of the tribe the player is currently looking at.

GiveArmorSet

Gives you a full armor set of the tier specified, and equips them for you. Tier is required and should be one of the following: *0 (or Cloth) *1 (or Chitin) *2 (or Metal or Flak) *3 (or Tek) *Hide *Fur *Desert *Ghillie *Riot *Scuba *Hazard Quality can be one of the following: Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft, Ascendant, Alpha. You can also use a numeric value between 0 and 20 (higher than 20 is not accessible to players). When using this command for Tek tier you will also get Element - quantity=40 and GiveEngramsTekOnly is executed, means you get the ability to use Tek stuff until the next server or single player restart.

GiveColors

Gives you quantity of each dye in the game. In vanilla Ark, this equates to only 2.6 weight units per set.

GiveCreativeMode

Sets yourself in Creative Mode. The command can be abbreviated as GCM. See also GiveCreativeModeToTarget, GiveCreativeModeToPlayer

GiveCreativeModeToPlayer

Sets a certain player identified by the player's ID in Creative Mode. The command can be abbreviated as GCMP. See also GiveCreativeMode, GiveCreativeModeToTarget

GiveCreativeModeToTarget

Sets the target you are visiting in Creative Mode. The command can be abbreviated as GCMT. See also GiveCreativeMode, GiveCreativeModeToPlayer

GiveDinoSet

Spawns a set of dinos in the specified tier, fully set up with reasonably optimized stats and saddles.

GiveEngrams

Unlocks all crafting recipes for the player character. May lag a little.

GiveEngramsTekOnly

Gives you all tek engrams (like GiveEngrams, lasts until the player disconnects from the server)

GiveExplorerNote

Unlock the note matching the specified index.As of 310.94, the player issuing that command must be standing next to an actual "Explorer Note" to unlock the notes that aren't "Creature Dossier".

GiveExpToPlayer

Gives the specified player the specified amount of experience points. To easily give yourself experience, use the AddExperience command. This command is affected by the XPMultiplier setting and the hardcoded multiplier of 4 since 313.5. I.e. the amount you will get is the value of the argument HowMuch × 4 × your XPMultiplier setting value.

GiveExpToTarget

Same as AddExperience, but adds it to the player or dino you're currently looking at. Does only work on dinos currently

GiveItem

Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality. To specify items by their item number, use GiveItemNum. To specify items by a part of its blueprint path, use GFI. To give items to another player, use GiveItemToPlayer.

GiveItemNum

Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality. To specify items by their blueprint path, use GiveItem. To specify items by a part of its blueprint path, use GFI. To give items to another player, use GiveItemNumToPlayer.

GiveItemNumToPlayer

Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality. To specify items by their blueprint path, use GiveItemToPlayer. To give items to yourself, use GiveItemNum.

GiveItemSet

Gives you all items in the specified item set tier. Tier is a required integer and should be one of the following: Tier 0 contains 90 × Cooked Meat, 200 × Stimberry, 2 × Waterskin. Tier 1 contains 2 × Water Jar, 200 × Stimberry, 90 × Cooked Meat, 100 × Medical Brew. Tier 2 contains 100 × Medical Brew, 100 × Energy Brew, 100 × Cactus Broth, 60 × Cooked Meat Jerky, 2 × Canteen. Tier 3 contains 5 × Shadow Steak Saute, 5 × Enduro Stew, 5 × Focal Chili, 5 × Lazarus Chowder, 100 × Medical Brew, 100 × Energy Brew, 100 × Cactus Broth, 90 × Cooked Meat Jerky. The 'Food' tier contains 30 × Cooked Meat Jerky, 30 × Prime Meat Jerky. The 'Water' tier provides one Canteen Refill. The 'Brews' tier contains 100 × Medical Brew, 100 × Energy Brew.

GiveItemToPlayer

Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality. To specify items by their item number, use GiveItemNumToPlayer. To give items to yourself, use GiveItemNum.

GiveResources

Adds 50 units of each resource to the player's inventory.

GiveSlotItem

Adds the item specified by its blueprint path into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint. To specify items by their item ID, use the GiveSlotItemNum command.

GiveSlotItemNum

Adds the item specified by its item id into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint. To specify items by their blueprint path, use the GiveSlotItem command.

GiveTekengramsTo

provide the partial string of a tek engram to give them to players, works similar to GFI. Tekgrams unlocked this way will stay even after a relog and server restart. Using the example will unlock almost all Tekengrams

GiveToMe

Changes the owner of the targeted entity (structure or dino) to the current player. However, note that this command does not actually tame dinos - their inventory will not be accessible and they will not be rideable unless they were already tamed by another player or you use one of the dino taming commands afterwards.

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