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Build

Boom-zerker

No ammo? No health? No problem! Send your 'rang and fists flying through enemies.

bynnthnng1Updated05/11/2026

Cosmetics

Hero
Marauder
Marauder
Mount
Flash McEquine V6 Ultra TURBO
Flash McEquine V6 Ultra TURBO

Weapons & Grenade

Primary
Knuckles
Knuckles
Secondary
Boomerang
元素傷害火焰
Boomerang
Grenade
Bottle Crate
Bottle Crate

Spells

Slot Q
Elec
Strikes
Slot E
Acid
Bubble
Slot C
Acid
Rain

Jokers

Primary

16 slots
  • FIST RAGEUnique

    Taking HP damage generates charge and grants +30% attack speed for 2 sec.

  • BERSERKERPrime

    Gain up to +50% melee damage as your HP gets lower

  • BERSERKERPrime

    Gain up to +50% melee damage as your HP gets lower

  • LUNGEFine

    +15% melee range and hitbox size

  • PANIC ATTACKNormal

    When you take HP damage, gain +20% damage for 3 sec.

  • BLOODLUSTPrime

    Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%

  • QUICKDRAWNormal

    +40% swap speed

Secondary

16 slots
  • LINGERING THROWUnique

    Doubles the lingering time. Combines with Lingering Time upgrade

  • CHONKY THROWUnique

    The boomerang is twice as big and passes through the shields

  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Pyro)

  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Pyro)

  • CRACKSHOTFine

    +7% damage

  • QUICKDRAWNormal

    +40% swap speed

Hero

16 slots
  • RELENTLESSNormal

    While at or below 30% HP, deal +30% damage

  • LAST STANDMythic

    While at or below 30% HP, reduce all damage taken by -30% and gain 10% melee lifesteal

  • FIGHT OR FLIGHTFine

    Taking HP damage grants +20% melee speed for 3 sec.

  • THICK SKINMythic

    Reduce all damage taken by 20%, but receive -30% healing

  • SECOND WINDMythic

    Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)

  • KNUCKLE DOWNNormal

    +10% melee damage

Upgrades & Prestige

Primary

Knuckles

Upgrade slots: 26 / 26

Damage
8 / 8+40%
Attack Speed
8 / 8+40%
Range
10 / 10+40%
Draw Speed
0 / 3+0%
Charging Speed
0 / 4+0%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1040

Secondary

Boomerang

Upgrade slots: 26 / 26

Damage
8 / 8+40%
Lifesteal
5 / 5+5%
Draw Speed
3 / 3+90%
Lingering Time
5 / 5+50%
Range
5 / 5+75%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
1340

Hero

Marauder

Upgrade slots: 26 / 26

Ammo Bag
2 / 16+10%
Health
6 / 6+30
Spell Cooldown Reduction
6 / 6+12%
Speed
6 / 6+24%
Jump Height
6 / 6+42%
Prestige level
5 / 15
Extra upgrade slots
+6
Extra joker slots
+2
Upgrade gold
4280

Build profile

Build completeness

90%
  • Loadout
    100
  • Spells
    100
  • Jokers
    79
  • Cosmetics
    100
  • Identity
    70

Spell schools (3/3 slots)

Acid×2Elec×1

Joker tiers (19 total)

  • 7 on primary
  • 6 on secondary
  • 6 on hero
  • Normal
    5
  • Fine
    3
  • Prime
    5
  • Mythic
    3
  • Legendary
    0
  • Unique
    3

Notes

No ammo? No health? No problem! Send your 'rang and fists flying through enemies.

Sit around 30% HP and you're chilling. Second Wind keeps you alive, but with the damage reduction and lifesteal you gain, you might not even need it. Feel free to swap Second Wind+Knuckle Down for Last Bastion+Fight or Flight. I arranged the spells for fun combos, but they might not be ideal. Frost might be better for survivability on harder difficulties.

No ammo? No health? No problem! Send your 'rang and fists flying through enemies.

Sit around 30% HP and you're chilling. Second Wind keeps you alive, but with the damage reduction and lifesteal you gain, you might not even need it. Feel free to swap Second Wind+Knuckle Down for Last Bastion+Fight or Flight. I arranged the spells for fun combos, but they might not be ideal. Frost might be better for survivability on harder difficulties.

Loadout

  • Hero: Marauder
  • Mount: Flash McEquine V6 Ultra TURBO
  • Primary: Knuckles
  • Secondary: Boomerang
  • Grenade: Bottle Crate
  • Spells: Strikes, Bubble, Rain
  • Primary jokers: FIST RAGE, BERSERKER ×2, LUNGE, PANIC ATTACK, BLOODLUST, QUICKDRAW
  • Secondary jokers: LINGERING THROW, CHONKY THROW, EXPLOSIVE HITS ×2, CRACKSHOT, QUICKDRAW
  • Hero jokers: RELENTLESS, LAST STAND, FIGHT OR FLIGHT, THICK SKIN, SECOND WIND, KNUCKLE DOWN