Bounce, PvE (PvE)
I came across this YouTube channel and was interested in this build, so I decided to try it out.
Weakspot DMG +7.2%-9.6%
Weakspot DMG +10.8%-14.4%
耐久度: 100
重量: 2.0
需要等級: 40
品質: 4
槍械命中時,75%機率觸發彈射(對超越者造成35%彈射傷害) 彈射次數+2 解鎖命中布景觸發彈射能力,傷害衰減30%(若目標為超越者,則衰減95%) 彈射弱點部位權重+100%
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
高頻彈射
Type: 所有武器
Style: Portable Style
No Elemental attributes or DMG bonus
The damage calculations are still in development and will be accurate and extended soon.
Normal Hit: 1469
Critical Hit: 1469
Weakspot Hit: 1469
Critical + Weakspot: 1469
Average DPS: 1469 (with 0% 暴擊率)