解锁方式: 装备台制作
Damage (DMG): 448.0
Fire Rate: 40
Range: 69
Magazine Size: 5
Reload: 40
Mobility: 39.0
Stability: 45
Accuracy: 45
Tier: 3
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 2.0
Required Level: 1
Copper SR Ammo
Finale (Passive)
枪械命中时,40%概率触发碎弹;命中弱点时必定触发碎弹。碎弹不再排除命中部位 触发碎弹后,获得1层【残响】,至多叠加4层。每层【残响】会使碎弹命中部位+1,并降低7%后坐力,换弹或切换武器后移除 每层【残响】会使弹匣内最后一发子弹伤害提高5% 若【残响】层数不小于3,最后一发子弹触发碎弹时会额外触发【残响】层数次
Shrapnel
Tags: <Bullet Effect>
Deals DMG to extra parts of the enemy.
Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).
No Elemental attributes or DMG bonus
| 信息 | 数值 |
|---|---|
| SN700 - Finale B.P. | |
10% | |
30% | |
45% | |
1.3% | |
1.6% | |
1.0% | |
+11 | |
| Copper SR Ammo | |
40 | |
69 | |
40 | |
45 | |
45 | |
5 | |
39 | |
448 | |
6000 | |
不可出售 | |
不可出售 | |
2.0 | |
100 | |
Weapons | |
是 | |
4 |