Damage (DMG): 91.0
Fire Rate: 750
Range: 68
Magazine Size: 30
Reload: 43
Mobility: 60.0
Stability: 45
Accuracy: 45
Tier: 3
Durability: 100
Weapons and Armor crafted using the Gear Workbench enjoy +30% Max Durability.
Weight: 1.5
Required Level: 20
Copper SMG Ammo
Kumawink (Passive)
枪械命中时,25%概率触发弹射 弹射命中时,触发一次反弹,对触发弹射目标造成100%的弹射伤害 换弹完成后,在触发弹射时,可额外触发1次弹射,持续6秒,切枪后移除 弹射伤害系数+75%,单次弹射目标+3
Bounce
Tags: <Bullet Effect>
Deals DMG to additional enemies.
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
No Elemental attributes or DMG bonus
| 信息 | 数值 |
|---|---|
| MPS5 - Kumawink B.P. | |
8% | |
30% | |
55.00000000000001% | |
1.3% | |
1.6% | |
1.0% | |
+1 | |
| Copper SMG Ammo | |
750 | |
68 | |
43 | |
45 | |
45 | |
30 | |
60 | |
91 | |
6000 | |
不可出售 | |
不可出售 | |
1.5 | |
100 | |
Gun | |
是 | |
4 |