The Ebony Caves
/guides/ebony-caves
The Ebony Caves
The Ebony Caves are a maze of rooms deep inside the caverns, and the only place to mine Ebony Dust. Every tunnel between two rooms is shut by a passage you have to mine through before you can go on. The caves reset every 10 minutes, and players report that if you die you lose about half of the ore you mined, so plan your route before you go in.
Dangers
As the time runs down, sections of the caves start to collapse, one room at a time and in a random order. A collapsing room drops stalactites. They hurt a lot and can kill you, though a defence shield can soak up some of the damage. When the 10 minute timer runs out you faint and die automatically, so leave in time.
Map
You come in at the bottom. Pins show the room numbers, and the Rooms table below says what each room holds. Switch a rock or the spiders off to hide them on the map.
Rooms
| # | Room | What's there | Tunnels lead to |
|---|---|---|---|
| 1 | Entrance | 3 Coal, 3 Iron | Outside, #2 Iron, #3 Silver, #4 Spider Nest |
| 2 | Iron | 2 Coal, 2 Crimson Weaver, 2 Iron | #1 Entrance, #4 Spider Nest, #5 Ebony |
| 3 | Silver | 3 Silver, 2 Coal, 2 Iron | #1 Entrance, #5 Ebony, #7 Silver |
| 4 | Spider Nest | 6 Crimson Weaver, 4 Iron, 3 Coal | #1 Entrance, #2 Iron, #5 Ebony, #6 Silver, #8 Ebony |
| 5 | Ebony | 6 Crimson Weaver, 5 Ebony, 2 Coal, 2 Silver | #2 Iron, #3 Silver, #4 Spider Nest, #7 Silver, #11 Silver |
| 6 | Silver | 4 Silver | #4 Spider Nest, #9 Dust |
| 7 | Silver | 5 Silver, 4 Crimson Weaver, 2 Coal | #3 Silver, #5 Ebony, #10 Mixed, #12 Dust |
| 8 | Ebony | 5 Ebony, 2 Crimson Weaver | #4 Spider Nest, #9 Dust, #11 Silver |
| 9 | Dust | 2 Ebony Dust, 1 Ebony | #6 Silver, #8 Ebony |
| 10 | Mixed | 2 Ebony, 2 Silver | #7 Silver |
| 11 | Silver | 6 Silver, 5 Crimson Weaver, 3 Ebony | #5 Ebony, #8 Ebony, #12 Dust, #13 Dust |
| 12 | Dust | 4 Ebony Dust, 2 Silver | #7 Silver, #11 Silver |
| 13 | Dust | 3 Ebony Dust, 2 Crimson Weaver, 1 Ebony | #11 Silver |
What to bring
You are racing the 10 minute timer, so bring what lets you mine fast and stay alive. Take your best pickaxe, Mining gloves and boots and a Mining potion, something to carry your ore, and armour, a shield and health potions for the stalactites. The tables below are read live from the item data.
Pickaxes and Mining boosts
A better pickaxe breaks rocks faster. Mining gloves and boots, gems and Mining potions add Mining power on top of it. The Ore Sack and the Ore Crate go on your back and hold the ore you mine, and ore in them can only be taken out at a bank. Items marked Members need a membership.
| Item | Type | Mining level | Boost | Members | |
|---|---|---|---|---|---|
| Copper Pickaxe | Main hand | 1 | +1 Mining Power | ||
| Bronze Pickaxe | Main hand | 1 | +4 Mining Power | ||
| Iron Battle Pickaxe | Main hand | 10 | +12 Mining Power | ||
| Iron Pickaxe | Main hand | 10 | +12 Mining Power | ||
| Steel Pickaxe | Main hand | 20 | +25 Mining Power | ||
| Dwarven Pickaxe | Main hand | 30 | +50 Mining Power | ||
| Mithril Battle Pickaxe | Main hand | 30 | +50 Mining Power | ||
| Mining Gloves | Gloves | 25 | +15 Mining Power | ||
| Mining Boots | Boots | 5 | +5 Mining Power | ||
| Mining Power Gem | Gem | +5 Mining Power | |||
| Strong Mining Power Gem | Gem | +10 Mining Power | Yes | ||
| Ore Sack | Back | 15 | Holds 50 ore | ||
| Ore Crate | Back | 45 | Holds 500 ore | Yes | |
![]() | Small Mining Potion | Potion | +5 Mining level for 5 min | ||
![]() | Large Mining Potion | Potion | +5 Mining level for 10 min | ||
![]() | Gilded Mining Potion | Potion | +5 Mining level for 15 min | Yes |
Staying alive
Armour shows the best three head, body and leg pieces by total armour; gear that needs a gathering or crafting skill is left out. A shield can soak up some of a stalactite's damage, and Strong Health Potions heal you back up. Trinkets that give Agility are listed too, since Agility raises your move speed.
| Item | Type | Needs | What it does | Members | |
|---|---|---|---|---|---|
| DuskKnight Helmet | Head | Defence 60 | Armour 100, Agility +5 | Yes | |
| Bone Mask | Head | Evasion 30 | Armour 60, Agility +15 | Yes | |
| Mithril Helmet | Head | Defence 30 | Armour 50 | ||
| DuskKnight Platebody | Body | Defence 60 | Armour 188, Agility +5 | Yes | |
| Elven Gold Platebody | Body | Defence 40, Evasion 40 | Armour 90, Agility +15 | Yes | |
| Mithril Platebody | Body | Defence 30 | Armour 89 | ||
| DuskKnight Platelegs | Legs | Defence 60 | Armour 164, Agility +5 | Yes | |
| Elven Gold Tassets | Legs | Defence 40, Evasion 40 | Armour 79, Agility +15 | Yes | |
| Mithril Platelegs | Legs | Defence 30 | Armour 77 | ||
| Volcanic Shard | Trinket | Warding 50, Evasion 50 | Agility +10 | Yes | |
| Magical Antler | Trinket | Archery 30 | Agility +5 | ||
| Slightly Magical Feather | Trinket | Agility +5 | |||
| Shield of Eadmund | Shield | Defence 60 | Block power 100 | Yes | |
| Elven Shield | Shield | Defence 30 | Block power 70 | ||
| Steel Shield | Shield | Defence 20 | Block power 50 | ||
| Iron Shield | Shield | Defence 10 | Block power 35 | ||
| Skeleton Shield | Shield | Defence 1 | Block power 25 | ||
![]() | Gilded Strong Health Potion | Health potion | Restores 240 Health | Yes | |
![]() | Large Strong Health Potion | Health potion | Restores 160 Health | ||
![]() | Small Strong Health Potion | Health potion | Restores 80 Health |





