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Patch v97

Major update

Major updateClientSunucu

v97 - Major version for Servers and Clients - 11/06/2026

Patch notes are shown in English, as Studio Wildcard published them.

Sunucu

New Content and Features

Engine Upgrade 5.8 Release

  • Upgraded to Unreal Engine 5.8, optimizing rendering to reduce GPU workload and improve performance. Foliage and distant vistas are also improved across all platforms. Lumen Lite is currently enabled with select PC graphics settings, with broader support planned soon.

Fantastic Tames Season 1: Enigmasaur is now live!

  • The mysterious Enigmasaur closes out ARK Fantastic Tames: Season 1 with extraordinary shapeshifting abilities, allowing Survivors to mimic other creatures, combine their unique powers, and adapt to almost any challenge the ARKs throw their way!

  • The Enigmasaur has been added to the following maps:

    • The Center

    • Scorched Earth

    • Aberration

    • Ragnarok

    • Extinction

    • Valguero

    • Lost Colony

    • Astraeos

Giga TLC is now live!

  • The king of the ARKs roars back with a challenging new taming experience, devastating new attacks, and a fearsome rage that empowers nearby allies in the heat of battle!

  • Visual & Animation Update

    • Fully updated model and animations

    • Added an additional color region

  • New Passive - Wounded Fury

    • Giganotosaurus becomes increasingly powerful below 75% health, reaching up to:

      • 50% increased damage

      • 30% increased damage resistance

    • Wounded Fury’s visual and audio effects intensify as its strength increases

    • Wounded Fury remains at maximum strength while Enraged

  • Wounded Fury - Ally Buff

    • Nearby allied non-Giganotosaurus creatures receive 50% of the Giga’s current Wounded Fury bonuses

    • Added a toggleable rider display identifying allies currently receiving the buff

  • New Ability - Heavy Stomp/Tail Slam

    • Added a directional area attack that knocks back smaller creatures and briefly slows affected targets

    • Looking forward or to the sides performs Heavy Stomp

    • Looking backward performs Tail Slam

  • Enrage Update

    • Added a dedicated Rage bar for riders and visual indicators showing the Giga’s Rage buildup to other players

    • Simultaneous damage instances, such as shotgun, can no longer immediately trigger Enrage

    • Reaching maximum Rage now begins a short Regain Control window:

      • Landing attacks reduces Rage and can cancel Enrage

      • Failure to regain control causes the rider to be dismounted and Enrage to activate as normal

  • New Taming Method - Apex Challenge

    • Giganotosaurus is no longer tamed through a standard knockout encounter

    • Carry an Apex Offering, crafted using Alpha trophies, near a wild Giganotosaurus to initiate an Apex Challenge

    • During the challenge, attacks landed by the Giga increase its Torpidity

    • Torpidity is initially capped at 50%; Enrage the Giga and survive until its Enrage ends to remove the cap

    • Once Torpidity reaches 100%, the Giga becomes unconscious and can be fed

Changes & Balance

General

  • Added the in-game Mod Browser to PC

Lost Colony

  • Added Tek Spear blueprints to Thrall Outposts

  • Added Gigadesmodus Saddle blueprints to Thrall Outposts

Creature Balance

Aureliax

  • Reduced base health and health gained per level by 20%

  • Reduced movement speed by 30% while carrying a player or creature

  • Prevented Aureliax from picking up new player or creature targets while underwater

  • Capped saddle armor at 75 on Official servers

Astrocetus

  • Reduced Bomb damage scaling

Basilisk

  • Reduced Spit damage scaling by 30%

Dreadnoughtus

  • Increased Cannon Ball ability cooldown by 50%

  • Increased damage received from Auto Turrets, Heavy Auto Turrets, Tek Turrets, and Tesla Coils by 50%

Gloon

  • Reduced damage dealt to players by 50%

Karkinos

  • Reduced health gained per level by 20%

Umbra & Lumina

  • Reduced Umbra’s Plasma Projectile damage by 30%

  • Reduced Umbra’s Plasma Projectile homing strength against players and tamed creatures by 50%

  • Reduced Umbra and Lumina’s Projectile Burst damage by 30%

Gacha

  • Tribes with more than 100 deployed Gachas now receive a Gacha feeding interval penalty:

    • At or below the limit, Gachas eat every 20-30 seconds

    • Above the limit, Gachas eat every 60-90 seconds

  • The penalty is removed once the tribe returns to 100 or fewer deployed Gachas

  • Added tooltip information displaying the tribe’s current deployed Gacha count, limit, and any active penalty

  • Added the following Game.ini configs for Unofficial servers:

    • NumGachasPerTribeForPenalty=100

      • Set to -1 to disable the limit

    • GachasOverTribeLimitPenalty=3

Structure Balance

Tesla Coil

  • Tesla Coils now use the same incoming damage multipliers as Tek structures

Platform Saddles

  • Platform-saddled creatures are now limited to one placed Tek

Replicator

  • Added the following Game.ini config for Unofficial servers:

    • LimitReplicatorsPerSaddle=1

      • 1 allows one Tek Replicator per platform saddle

      • 0 prevents Tek Replicators from being placed

      • -1 allows unlimited Tek Replicators

Tek Cloning Chambers

  • Official servers now limit tribes to 10 Tek Cloning Chambers within a 1,000-meter radius

  • Official servers now have a tribe-wide limit of 50 deployed Tek Cloning Chambers

  • Added the following Game.ini configs for Unofficial servers:

    • LimitCloningChambersRange=10000

    • LimitCloningChambersInRangeNum=10

      • Set to 0 to prevent placement or -1 for unlimited

    • LimitCloningChambersInTribeNum=50

      • Set to -1 for unlimited

Genesis Balance

Lunar Biome

  • Fixed an issue that prevented creatures from being affected by knockback in the Genesis Part 1 Lunar biome

Ocean Biome

  • Reduced Feral Ocean creature levels to the standard wild-creature level range

  • Reduced the chance of dangerous Feral Ocean creatures spawning

Bug Fixes

  • Fixed: Explorer notes for ??? are now correctly categorized on maps.

  • Fixed an issue that could cause loss of mission progress on Genesis 1 when doing missions on Lost Colony while possessing a thrall

  • Fixed cape bunching up after dismounting a fast, wall attaching dino

  • Fixed: Rockdrake can now be painted with a brush in the live game.

  • Fixed typos in the ratings section of the mod browser.

  • Reduced the volume of Allosaurus’ vocalisations

  • Fixed inherited traits no longer disappearing when Ferox transforms to a larger form and back

  • Fixed flickering colors on BattleRig cars when teleporting away and back

  • Players can now transfer DLC items between inventories without owning the DLC, but will receive a confirmation dialogue if trying to equip them

  • Fixed the Pink Ranger bow displaying incorrect damage and durability values when applied to a compound bow

  • Fixed Therizino chibi using old model and animations.

  • Fixed market not allowing accessing the Hexagon Exchange Store on maps that are not Genesis

  • Fixed the Fire Wyvern's breath attack to trigger from a distance, no longer requiring the player to be right next to the target

  • Fixed unable to scroll through mods pages with gamepad

  • Fixed texture issues appearing on characters, creatures, and structures on PS5 in Lost Colony map

  • Fixed pixilated squares appearing and expanding in the sky in Lost Colony (PS5)

  • Fixed cursed weapons ignoring 5% of armor without the Cursed Ruin skill

  • Fixed occasional square artifacts appearing on the landscape in Lost Colony on PS5.

  • Fixed client crash rendering player structures with mods on PS5

  • Fixed unable to save VSync setting on console.

  • Fixed flickering on snow in Lost Colony on Xbox

  • Fixed white background flash in mod browser and uninstall all mods on Xbox/PS5.

  • Fixed Cursed Ruin skill sometimes dealing more damage than intended

  • Fixed an exploit that allowed players to use a ferox during Genesis gauntlet missions

  • Fixed an exploit

  • Fixed multiple crashes