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Surcharge

/spells/spell-cast-fire-surcharge

All spells
Supercarga

Fire school

Supercarga

Cactus arcana

Queima todos os inimigos em uma área ampla, explodindo os que já estiverem em chamas.

In-game
Stats
School
Fire
Damage type
Cactus
Cooldown
50 s
Cast delay
0 s
Unlock level
12
XP multiplier
×0.75
XP & Leveling

XP per cast

45

First cast bonus

+200

245 total

Casts per level

23

≈ 1 000 XP/level

Casts needed to reach school unlock levels

Level 10 XP0 casts
Level 43,000 XP67 casts
Level 12this spell11,000 XP245 casts
Level 2019,000 XP423 casts
Level 3534,000 XP756 casts

Overview

How it plays

Burns everything in a zone - and if any of them were already on fire, they detonate. Surcharge is the Pyro school's combo detonator: cast it after Fireball, Wisp, or Firebeam have applied Burning and you turn the DoT stacks into instant burst damage across the entire group.

Strategy

Always pair with a Burning setup spell. Fireball into Surcharge is the classic, but Wisp spreading Burning to a group before you Surcharge is often more efficient. The wider your Burning coverage when Surcharge lands, the more simultaneous detonations you get.

Strengths

  • Detonates Burning enemies for immediate burst damage
  • Wide zone means it catches groups rather than single targets
  • Multiplies the value of every other Pyro spell significantly

Weaknesses

  • Does ordinary burn damage against enemies not already on fire
  • Requires setup - useless as an opener

Community

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Videos

Videos

  • Every Spell Combo in Far Far West (Next Fest Demo)

    Bull's GuidebookWatch
  • 2 Quickest Ways to Level Up Spells in Far Far West

    Bull's GuidebookWatch

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