Weapon Stats
Effect
Brahminy (Passive) When the weapon hits a target, there is a 75% chance to trigger Bounce (dealing 35% Bounce DMG to Metas). ▪ Bounce count +2. ▪ Unlocks the hitting scene to trigger Bounce ability, with DMG reduced by 30% (reduced by 95% if the target is a Meta). ▪ Bounce weakspot weight +100%
Choose a recipe to see its materials.
Required Materials
Damage Calculator
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
Choose a variant to see its listed materials and quantities.
Choose a variant to see its listed materials and quantities.
Keywords
Deals DMG to additional enemies. Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
<Bullet Effect>

