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Securement file

O-067

Brave George

Type: Combat

Brave George

A loyal companion for Metas.

Mood

100

Mood (Maximum)

100

Skill

Notebook Entry

O-067

Classified

Deviation O-067 is a handcrafted knight doll approximately 0.5 meters tall, made of cardboard and aluminum foil tape. It appears as a fully armored knight. Each piece of armor is made from layered folded cardboard and covered with silver foil, and the helmet visor has two uneven eye slits. In its right hand, it carries a wooden stick painted silver to resemble a sword. O-067 is crudely made overall, with visible glue marks and hand-cut edges. On the left shoulder plate is a partially peeled blue sticker, with part of a shield pattern still visible. O-067 is self-aware and capable of independent movement. It can walk and turn on its own, and it reacts to threatening signals in its surroundings, including Deviations, wild animals, and people it identifies as enemies. When it moves, a faint paper-rubbing sound can be heard from inside its chest. Researchers describe its gait as "solemn yet clumsy." O-067's main Deviation traits are its unexpectedly high physical durability and strong aggression. In standard testing, its cardboard body can withstand impacts comparable to metal armor of the same class without deforming. The striking force of its wooden weapon can reach ██ times the grip strength of an average adult. It will actively charge at any moving object entering its "territory" (about 3 meters), and after being knocked down, it can right itself within ██ seconds and continue fighting until the other party leaves the area or is judged "defeated." O-067 has basic language comprehension and can recognize simple commands, but it almost never obeys them. It responds weakly to words such as "retreat," "stop," and "give up," but reacts strongly to words such as "fight," "challenge," and "knight." The last of these will put it into a heightened alert state and cause it to actively search for combat targets. O-067 appears to have a strong sense of identity. Researchers repeatedly tried addressing it with non-knight-related terms such as "toy," "paper doll," and "model," and each time it protested by striking the ground rapidly and repeatedly. When addressed as "warrior" or "knight," the pitch of the chest-rubbing sound rises noticeably. Researchers have recorded this as "positive emotional feedback."

Securement Procedure

Do

Col 1
O-067 should be kept in a standard Class II autonomous entity securement cell. Soft flooring is recommended to reduce noise when the item falls. O-067 should be given at least one simulated "combat" interaction each week to help maintain emotional stability. A remote-controlled moving target is recommended; live organisms are not. Knight-related written and visual materials may be placed in the containment cell as environmental enrichment, which helps reduce its tendency to attempt escape.

Do Not

Col 1
Enter O-067's securement cell without protection. Refer to it as a "toy" or use any term that denies its identity as a knight. Show any unprotected small devices within O-067's line of sight, as it tends to identify them as combat targets.

Information

Eternaland Transfer400
Astral Sand Value500
Vendor PriceNot Sellable
Weight0
Item Type NameDeviation
Can RepairNo
Quality0
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