Operator
When the weapon hits a target, there is a 75% chance to trigger Bounce (dealing 35% Bounce DMG to Metas). ▪ Bounce count +2. ▪ Unlocks the hitting scene to trigger Bounce ability, with DMG reduced by 30% (reduced by 95% if the target is a Meta). ▪ Bounce weakspot weight +100%
Star level cost
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
| Star | Fragment XP (Guerrilla Weapon Data) | Starchrom | |
|---|---|---|---|
| Unlock | or | ||
| Star 2 | or | ||
| Star 3 | or | ||
| Star 4 | or | ||
| Star 5 | or | ||
| Star 6 | or |
| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Weapon Blueprints | |
No | |
4 |