Operator
Weapon hits have a 45% chance to trigger Fast Gunner. Chance increases to 100% with a Weakspot hit, and Weakspot DMG increases by 40%. When Fast Gunner is triggered, 1 round(s) will be reloaded to your magazine. Each shot has a 50% chance to consume 1 more round(s) and gain +100% Attack. If the shot misses, the next reload loads 1 extra round(s) (up to 5 rounds).
Star level cost
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
| Star | Fragment XP (Guerrilla Weapon Data) | Starchrom | |
|---|---|---|---|
| Unlock | or | ||
| Star 2 | or | ||
| Star 3 | or | ||
| Star 4 | or | ||
| Star 5 | or | ||
| Star 6 | or |
| Information | Value |
|---|---|
Not Transferable | |
Not Sellable | |
Not Sellable | |
100 | |
Weapon Blueprints | |
No | |
4 |