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By wisecleansingTrigger Shrapnel after hitting the target 12 time(s) (deals 60% Shrapnel DMG to Metas) . For every 25 rounds in the magazine, Shrapnel triggers on 1 additional body part(s), up to 6 . If magazine capacity exceeds 90 rounds, for every additional 15 rounds, Shrapnel DMG multiplier +10% . Magazine capacity +40
Primary Weapon Mod
Primary Weapon Calibration
MG4 - Conflicting Memories (206 DMG at 3★)
DMG: 206
Fire Rate: 700
Reload: 48
Magazine: 75
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +1
Equipment Stats
- Durability: 100
- Weight: 2
- Required Level: 1
- Quality: 4
Weapon Feature: Conflicting Memories
Trigger Shrapnel after hitting the target 12 time(s) (deals 60% Shrapnel DMG to Metas) . For every 25 rounds in the magazine, Shrapnel triggers on 1 additional body part(s), up to 6 . If magazine capacity exceeds 90 rounds, for every additional 15 rounds, Shrapnel DMG multiplier +10% . Magazine capacity +40
Keyword: Shrapnel
Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
Critical Stats
Damage Calculations: MG4 - Conflicting Memories
Hit damage from the weapon, its stars, the bullet and the blueprint's crit values.
Base Damage: 206 (188 × 3★)
Weakspot DMG: 35%
Crit Rate: 8%
Reload Speed: 48
Crit DMG: 30%
Stability: 45
- Normal Hit
- 217
- Critical Hit
- 282
- Weakspot Hit
- 293
- Critical + Weakspot
- 358
- Average DPS
- 222 (with 8% Crit Rate)