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bounce crit

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bounce crit

Bounce, PvE (Boss)

By OthimaGeste
MG4 - Mr. Squid (167 DMG)1★ Tier V|WandererBounceCrit Rate: 8.0%Crit DMG: 30.0%Weakspot DMG: 35.0%Squidward

When the weapon lands a Crit Hit, there is a 70% chance to trigger Bounce. After dealing Bounce DMG, Weapon DMG +1%, stacking up to 50 stack(s). 1 stack(s) are removed every 5. After continuously firing for 2 second(s), Bounce targets +1.

Primary Bullet Type

Boomerang BulletTier VAll Weapons

Primary Weapon Calibration

Tier 5

MG4 - Mr. Squid (167 DMG at 1★)

Wanderer

Bounce

  • DMG: 167
  • Fire Rate: 700
  • Reload: 48
  • Magazine: 75
  • Accuracy: 45
  • Stability: 45

Build and Vehicle Damage

  • Melee Stun DMG Multiplier +130.0%
  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • DMG to Vehicles +1

Equipment Stats

  • Durability: 100
  • Weight: 2
  • Required Level: 1
  • Quality: 3

Weapon Feature: Squidward

When the weapon lands a Crit Hit, there is a 70% chance to trigger Bounce. After dealing Bounce DMG, Weapon DMG +1%, stacking up to 50 stack(s). 1 stack(s) are removed every 5. After continuously firing for 2 second(s), Bounce targets +1.

Keyword: Bounce

Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).

Weapon Mod: Boomerang Bullet

Boomerang Bullet

Type: All Weapons

Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus

Critical Stats

Crit Rate: 8.0%Crit DMG: 30.0%Weakspot DMG: 35.0%