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Bairx's Primal Rage Build

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Bairx's Primal Rage Build

Fast Gunner, PvE

The Boots and pants mods should be downstar but no option for them. Also, the odds of you getting a mod with both elite and great ones are VERY low, so make two builds, one for elites and one for grea...

By Bairxbairx@Bairxlive
MPS5 - Primal Rage (46 DMG)6★ Tier I|JuggernautFast GunnerCrit Rate: 8.0%Crit DMG: 30.0%Weakspot DMG: 55.0%Primal Rage

When a weapon hits a target, there is a 35% chance to trigger Fast Gunner , consuming 1% of max HP. When the current magazine has 1 bullets remaining, shoot reserve ammo (non-lethal) . When a weapon hits a target, restore 0.1%*Fast Gunner stacks of lost HP . When HP changes by 1%, weapon DMG increases by +1% for 5 seconds. Each stack has an independent timer and can stack up to 80 stacks.

Primary Bullet Type

Precision RushTier VAll Weapons
  • When in Fast Gunner state, Weapon DMG +8%.
  • When in Fast Gunner state, Crit DMG +20%.
  • When in Fast Gunner state, Weakspot DMG +12%.
  • DMG against Elite enemies +9% 9.0%
Heavy SMGLegendaryHeavy StyleAttributes

Crit Rate: 7.2% - 9.6% Crit Rate: 4.8% - 6.4%

Tier 1

MPS5 - Primal Rage (46 DMG at 6★)

Juggernaut

Fast Gunner

  • DMG: 46
  • Fire Rate: 750
  • Reload: 43
  • Magazine: 30
  • Accuracy: 45
  • Stability: 45

Build and Vehicle Damage

  • Melee Stun DMG Multiplier +130.0%
  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • DMG to Vehicles +1

Equipment Stats

  • Durability: 100
  • Weight: 1.5
  • Required Level: 1
  • Quality: 4

Weapon Feature: Primal Rage

When a weapon hits a target, there is a 35% chance to trigger Fast Gunner , consuming 1% of max HP. When the current magazine has 1 bullets remaining, shoot reserve ammo (non-lethal) . When a weapon hits a target, restore 0.1%*Fast Gunner stacks of lost HP . When HP changes by 1%, weapon DMG increases by +1% for 5 seconds. Each stack has an independent timer and can stack up to 80 stacks.

Keyword: Fast Gunner

While skill is in effect, each stack grants Fire Rate +1% and Attack +1% for 2s. Effect can stack up to 5 times.

Weapon Mod: Precision Rush

Precision Rush

Type: All Weapons

When in Fast Gunner state, Weapon DMG +8%.

When in Fast Gunner state, Crit DMG +20%.

When in Fast Gunner state, Weakspot DMG +12%.

DMG against Elite enemies +9% 9.0%

Calibration: Calibration Blueprint - Heavy SMG

Style: Heavy Style

Crit Rate: 7.2% - 9.6% Crit Rate: 4.8% - 6.4%

Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus

Critical Stats

Crit Rate: 8.0%Crit DMG: 30.0%Weakspot DMG: 55.0%