Bairx's Endgame Hazardous
The Boots and pants mods should be downstar but no option for them. Also, the odds of you getting a mod with both elite and great ones are VERY low, so make two builds, one for elites and one for grea...
Hitting enemies grants a 20% chance to trigger Unstable Bomber Reload action is replaced by throwing your weapon, consuming all ammo to deal Unstable Bomber DMG in a 3 radius (50% + consumed ammo × 18% Psi Intensity, capping at 480%, dealing 28% against Meta-Humans). Throwing the weapon grants 75% chance to recover 75% consumed ammo, 25% to recover 25%% of consumed ammo. Unstable Bomber DMG and Range +10%10 each time Unstable Bomber deals damage, stacking up to 5.
Primary Bullet Type
Unstable Bomber DMG +7.2% 7.2%
Blast DMG +7.2% 7.2%
DMG against Elite enemies +9% 9.0%
Unstable Bomber trigger range +24% 24.0%
Blaze DMG Bonus: 6% - 8% Frost DMG Bonus: 6% - 8% Shock DMG Bonus: 6% - 8% Blast DMG Bonus: 6% - 8% Blaze DMG Bonus: 9% - 12% Frost DMG Bonus: 9% - 12% Shock DMG Bonus: 9% - 12% Blast DMG Bonus: 9% - 12%
G17 - Hazardous Object (75 DMG at 6★)
DMG: 75
Fire Rate: 410
Reload: 69
Magazine: 13
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +1
Equipment Stats
- Durability: 100
- Weight: 1
- Required Level: 1
- Quality: 4
Weapon Feature: Hazardous Object
Hitting enemies grants a 20% chance to trigger Unstable Bomber Reload action is replaced by throwing your weapon, consuming all ammo to deal Unstable Bomber DMG in a 3 radius (50% + consumed ammo × 18% Psi Intensity, capping at 480%, dealing 28% against Meta-Humans). Throwing the weapon grants 75% chance to recover 75% consumed ammo, 25% to recover 25%% of consumed ammo. Unstable Bomber DMG and Range +10%10 each time Unstable Bomber deals damage, stacking up to 5.
Keyword: Unstable Bomber
Trigger 1 Status DMG blast of 120% Psi Intensity after 0.1s with a blast radius of 1.5m. The damage decays over the explosion distance, down to a minimum of 50%. The additional damage is Blast element, cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 120% × (1 + Explosive DMG Factor Bonus) × (1 + Explosive Final DMG Bonus).
Weapon Mod: Reckless Bomber
Reckless Bomber
Unstable Bomber DMG +7.2% 7.2%
Blast DMG +7.2% 7.2%
DMG against Elite enemies +9% 9.0%
Unstable Bomber trigger range +24% 24.0%
Calibration: Calibration Blueprint - P22
Blaze DMG Bonus: 6% - 8% Frost DMG Bonus: 6% - 8% Shock DMG Bonus: 6% - 8% Blast DMG Bonus: 6% - 8% Blaze DMG Bonus: 9% - 12% Frost DMG Bonus: 9% - 12% Shock DMG Bonus: 9% - 12% Blast DMG Bonus: 9% - 12%
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
