AK's doombringer :3
By AKWhen the weapon hits, there is a 30% chance to apply The Bull's Eye to the target. Within 8 meters, this chance increases to 80% . When all bullets hit a non-Metas unit under theThe Bull's Eye status, Attack ++12%, Reload Efficiency+8% for 15 seconds, stackable up to 3 . After applyingThe Bull's Eye to the target, DMG Reduction +5% for 8, stackable up to4 layers. For targets under The Bull's Eye, Crit Rate +30%.
Crit Rate: 7.2% - 9.6% Crit Rate: 4.8% - 6.4%
DBSG - Doombringer (452 DMG at 6★)
DMG: 452
Fire Rate: 180
Reload: 65
Magazine: 2
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +2
Equipment Stats
- Durability: 100
- Weight: 1.5
- Required Level: 1
- Quality: 4
Weapon Feature: Doombringer
When the weapon hits, there is a 30% chance to apply The Bull's Eye to the target. Within 8 meters, this chance increases to 80% . When all bullets hit a non-Metas unit under theThe Bull's Eye status, Attack ++12%, Reload Efficiency+8% for 15 seconds, stackable up to 3 . After applyingThe Bull's Eye to the target, DMG Reduction +5% for 8, stackable up to4 layers. For targets under The Bull's Eye, Crit Rate +30%.
Keyword: The Bull's Eye
Highlight marked target will be outlined and suffer from Vulnerability +8% for 12s.
Weapon Mod: Vulnerability Amplifier
Vulnerability Amplifier
Calibration: Calibration Blueprint - 20-Gauge
Crit Rate: 7.2% - 9.6% Crit Rate: 4.8% - 6.4%
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
Critical Stats
Damage Calculations: DBSG - Doombringer
Hit damage from the weapon, its stars, the bullet and the blueprint's crit values.
Base Damage: 452 (362 × 6★)
Weakspot DMG: 25%
Crit Rate: 10%
Reload Speed: 65
Crit DMG: 30%
Stability: 45
- Normal Hit
- 520
- Critical Hit
- 676
- Weakspot Hit
- 650
- Critical + Weakspot
- 807
- Average DPS
- 536 (with 10% Crit Rate)