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KUMAWINK-CRIT

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KUMAWINK-CRIT

Bounce, PvE (Boss)

By SoullessVR
MPS5 - Kumawink (270 DMG)6★ Tier V|StrangerBounceCrit Rate: 8.0%Crit DMG: 30.0%Weakspot DMG: 55.0%Kumawink

When the weapon hits a target, there is a 25% chance to trigger Bounce. When Bounce hits, triggers a ricochet, dealing 100% of Bounce damage to the target that triggered Bounce. After reloading, can additionally trigger 1 instances of Bounce when Bounce is activated, lasting 6 seconds. Removed upon weapon swap. Bounce damage multiplier +75%, single Bounce target +3.

Smart SMG AP AmmoLegendaryDamage Modifier: 15%For KV-SBR, MPS5 and MPS7 series submachine guns. Can be modified in the backpack to change accessory and ammo types.
Bounce RampageTier VAll Weapons
  • Bounce DMG +6% 6.0%
  • DMG against Great Ones +6% 6.0%
  • Bounce Trigger Chance +6% 6.0%
  • Bounce Crit DMG +25% 25.0%
Assault SMGLegendaryAssault StyleAttributes

Crit Rate: 7.2% - 9.6% Crit DMG: 12% - 16%

Tier 5

MPS5 - Kumawink (270 DMG at 6★)

Stranger

Bounce

  • DMG: 270
  • Fire Rate: 750
  • Reload: 43
  • Magazine: 30
  • Accuracy: 45
  • Stability: 45

Build and Vehicle Damage

  • Melee Stun DMG Multiplier +130.0%
  • Weakspot Stun DMG Multiplier +160.0%
  • Stun DMG Multiplier +100.0%
  • DMG to Vehicles +1

Equipment Stats

  • Durability: 100
  • Weight: 1.5
  • Required Level: 1
  • Quality: 4

Weapon Feature: Kumawink

When the weapon hits a target, there is a 25% chance to trigger Bounce. When Bounce hits, triggers a ricochet, dealing 100% of Bounce damage to the target that triggered Bounce. After reloading, can additionally trigger 1 instances of Bounce when Bounce is activated, lasting 6 seconds. Removed upon weapon swap. Bounce damage multiplier +75%, single Bounce target +3.

Keyword: Bounce

Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).

Weapon Mod: Bounce Rampage

Bounce Rampage

Type: All Weapons

Bounce DMG +6% 6.0%

DMG against Great Ones +6% 6.0%

Bounce Trigger Chance +6% 6.0%

Bounce Crit DMG +25% 25.0%

Calibration: Calibration Blueprint - Assault SMG

Style: Assault Style

Crit Rate: 7.2% - 9.6% Crit DMG: 12% - 16%

Elemental Attributes and Damage Bonus

No Elemental attributes or DMG bonus

Critical Stats

Crit Rate: 8.0%Crit DMG: 30.0%Weakspot DMG: 55.0%

Damage Calculations: MPS5 - Kumawink

Hit damage from the weapon, its stars, the bullet and the blueprint's crit values.

  • Base Damage: 270 (216 × 6★)
  • Weakspot DMG: 55%
  • Crit Rate: 8%
  • Reload Speed: 43
  • Crit DMG: 30%
  • Stability: 45
Normal Hit
311
Critical Hit
404
Weakspot Hit
481
Critical + Weakspot
574
Average DPS
318 (with 8% Crit Rate)