Full Crit Jaws/Bingo
Gold mag accessory for jaws. Lifeforce Boost on pants instead of Critical Surge. Pan Fried Fish made with Sea Bass for Fire Rate (represented by shellfish in guide) .Foods eaten in that order.
By EienNoYamiEvery 3 weapon hits trigger Unstable Bomber. When a weapon shot crits, it counts as 2 hits. When a weapon shot crits, there is a 30% chance to trigger Unstable Bomber. Unlocks the crit capability for Unstable Bomber, increasing its Crit Rate by +35% (stacks with character's Crit Rate).
Unstable Bomber Crit DMG +20% 20.0%
Weapon DMG +6% 6.0%
Max HP +6% 6.0%
Status DMG Reduction +6% 6.0%
Crit Rate: 4.8% - 6.4% Crit Rate: 7.2% - 9.6%
DE.50 - Jaws (160 DMG at 6★)
DMG: 160
Fire Rate: 190
Reload: 60
Magazine: 9
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +3
Equipment Stats
- Durability: 100
- Weight: 1
- Required Level: 1
- Quality: 4
Weapon Feature: Jaws
Every 3 weapon hits trigger Unstable Bomber. When a weapon shot crits, it counts as 2 hits. When a weapon shot crits, there is a 30% chance to trigger Unstable Bomber. Unlocks the crit capability for Unstable Bomber, increasing its Crit Rate by +35% (stacks with character's Crit Rate).
Keyword: Unstable Bomber
Trigger 1 Status DMG blast of 120% Psi Intensity after 0.1s with a blast radius of 1.5m. The damage decays over the explosion distance, down to a minimum of 50%. The additional damage is Blast element, cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 120% × (1 + Explosive DMG Factor Bonus) × (1 + Explosive Final DMG Bonus).
Weapon Mod: Heavy Explosives
Heavy Explosives
Unstable Bomber Crit DMG +20% 20.0%
Weapon DMG +6% 6.0%
Max HP +6% 6.0%
Status DMG Reduction +6% 6.0%
Calibration: Calibration Blueprint - P22
Crit Rate: 4.8% - 6.4% Crit Rate: 7.2% - 9.6%
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
Critical Stats
Damage Calculations: DE.50 - Jaws
Hit damage from the weapon, its stars, the bullet and the blueprint's crit values.
Base Damage: 160 (128 × 6★)
Weakspot DMG: 60%
Crit Rate: 6%
Reload Speed: 60
Crit DMG: 25%
Stability: 45
- Normal Hit
- 184
- Critical Hit
- 230
- Weakspot Hit
- 294
- Critical + Weakspot
- 340
- Average DPS
- 187 (with 6% Crit Rate)