Double Crit Madness [CONFIG B]
[CONFIG A] is used for standard mob clearing, while [CONFIG B] is used for bossing.
When a weapon hits a target, there is a 35% chance to trigger Fast Gunner , consuming 1% of max HP. When the current magazine has 1 bullets remaining, shoot reserve ammo (non-lethal) . When a weapon hits a target, restore 0.1%*Fast Gunner stacks of lost HP . When HP changes by 1%, weapon DMG increases by +1% for 5 seconds. Each stack has an independent timer and can stack up to 80 stacks.
Primary Bullet Type
When in Fast Gunner state, Weapon DMG +8%.
When in Fast Gunner state, Crit DMG +20%.
Crit Rate: 7.2% - 9.6% Crit Rate: 4.8% - 6.4%
MPS5 - Primal Rage (270 DMG at 6★)
DMG: 270
Fire Rate: 750
Reload: 43
Magazine: 30
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +1
Equipment Stats
- Durability: 100
- Weight: 1.5
- Required Level: 1
- Quality: 4
Weapon Feature: Primal Rage
When a weapon hits a target, there is a 35% chance to trigger Fast Gunner , consuming 1% of max HP. When the current magazine has 1 bullets remaining, shoot reserve ammo (non-lethal) . When a weapon hits a target, restore 0.1%*Fast Gunner stacks of lost HP . When HP changes by 1%, weapon DMG increases by +1% for 5 seconds. Each stack has an independent timer and can stack up to 80 stacks.
Keyword: Fast Gunner
While skill is in effect, each stack grants Fire Rate +1% and Attack +1% for 2s. Effect can stack up to 5 times.
Weapon Mod: Shoot Out
Shoot Out
When in Fast Gunner state, Weapon DMG +8%.
When in Fast Gunner state, Crit DMG +20%.
Calibration: Calibration Blueprint - Assault SMG
Crit Rate: 7.2% - 9.6% Crit Rate: 4.8% - 6.4%
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
