New Build
By inaugurallimbHitting 4 times with the weapon triggers Shrapnel. When the weapon lands a Crit Hit, it counts as 2 hits. After a Crit Hit, triggering Shrapnel will additionally trigger 1 times, lasting 1. Shrapnel Crit DMG +30%.
Crit DMG +6% 6.0%
Status DMG +1.2% 1.2%
DMG against Elite enemies +9% 9.0%
DMG against normal enemies +4% 4.0%
Primary Weapon Calibration
SOCR - The Last Valor (330 DMG at 6★)
DMG: 330
Fire Rate: 515
Reload: 56
Magazine: 30
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +2
Equipment Stats
- Durability: 100
- Weight: 1.5
- Required Level: 1
- Quality: 4
Weapon Feature: The Last Valour
Hitting 4 times with the weapon triggers Shrapnel. When the weapon lands a Crit Hit, it counts as 2 hits. After a Crit Hit, triggering Shrapnel will additionally trigger 1 times, lasting 1. Shrapnel Crit DMG +30%.
Keyword: Shrapnel
Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).
Weapon Mod: Shrapnel Souvenir
Shrapnel Souvenir
Crit DMG +6% 6.0%
Status DMG +1.2% 1.2%
DMG against Elite enemies +9% 9.0%
DMG against normal enemies +4% 4.0%
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
Critical Stats
Damage Calculations: SOCR - The Last Valor
Hit damage from the weapon, its stars, the bullet and the blueprint's crit values.
Base Damage: 330 (264 × 6★)
Weakspot DMG: 60%
Crit Rate: 6%
Reload Speed: 56
Crit DMG: 27%
Stability: 45
- Normal Hit
- 347
- Critical Hit
- 440
- Weakspot Hit
- 554
- Critical + Weakspot
- 648
- Average DPS
- 353 (with 6% Crit Rate)