Jaws : SILO SPAM BUILD
This is what my setup when im spamming SILO runs. If running solo, will teak the cradle to change SidebySide to the Lone walker cradle. For boss runs, I just change the mods to Great Ones damage.
By CreamedpieEvery 3 weapon hits trigger Unstable Bomber. When a weapon shot crits, it counts as 2 hits. When a weapon shot crits, there is a 30% chance to trigger Unstable Bomber. Unlocks the crit capability for Unstable Bomber, increasing its Crit Rate by +35% (stacks with character's Crit Rate).
Crit DMG +15% 15.0%
Head DMG Reduction +4.8% 4.8%
DMG against Elite enemies +6% 6.0%
Weapon DMG +3.6% 3.6%
Crit Rate: 4.8% - 6.4% Crit Rate: 7.2% - 9.6%
DE.50 - Jaws (901 DMG at 5★)
DMG: 901
Fire Rate: 190
Reload: 60
Magazine: 9
Accuracy: 45
Stability: 45
Build and Vehicle Damage
- Melee Stun DMG Multiplier +130.0%
- Weakspot Stun DMG Multiplier +160.0%
- Stun DMG Multiplier +100.0%
- DMG to Vehicles +5
Equipment Stats
- Durability: 100
- Weight: 1
- Required Level: 1
- Quality: 4
Weapon Feature: Jaws
Every 3 weapon hits trigger Unstable Bomber. When a weapon shot crits, it counts as 2 hits. When a weapon shot crits, there is a 30% chance to trigger Unstable Bomber. Unlocks the crit capability for Unstable Bomber, increasing its Crit Rate by +35% (stacks with character's Crit Rate).
Keyword: Unstable Bomber
Trigger 1 Status DMG blast of 120% Psi Intensity after 0.1s with a blast radius of 1.5m. The damage decays over the explosion distance, down to a minimum of 50%. The additional damage is Blast element, cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 120% × (1 + Explosive DMG Factor Bonus) × (1 + Explosive Final DMG Bonus).
Weapon Mod: Reckless Bomber
Reckless Bomber
Crit DMG +15% 15.0%
Head DMG Reduction +4.8% 4.8%
DMG against Elite enemies +6% 6.0%
Weapon DMG +3.6% 3.6%
Calibration: Calibration Blueprint - P22
Crit Rate: 4.8% - 6.4% Crit Rate: 7.2% - 9.6%
Elemental Attributes and Damage Bonus
No Elemental attributes or DMG bonus
Critical Stats
Damage Calculations: DE.50 - Jaws
Hit damage from the weapon, its stars, the bullet and the blueprint's crit values.
Base Damage: 901 (751 × 5★)
Weakspot DMG: 60%
Crit Rate: 6%
Reload Speed: 60
Crit DMG: 25%
Stability: 45
- Normal Hit
- 1036
- Critical Hit
- 1295
- Weakspot Hit
- 1658
- Critical + Weakspot
- 1917
- Average DPS
- 1052 (with 6% Crit Rate)