Oculus

Oculus

Passive

Lifeforms/Fauna/SmallHerbivores

20 HP

Health

5 m/s

Speed

420

Bio Energy

Statistics

Health20 HP
Max Speed5 m/s
Acceleration10 m/s²

Decomposes

No

Bio Energy

420 units

PDA Encyclopedia

Lifeforms/Fauna/SmallHerbivores

This specimen shares genetic similarities with the common peeper. While the shallows and the cave systems are separated by just a few meters of rock, foodstuffs and threats in each biome are completely different. It is possible a small school of peepers was once cut off in the caves, and the oculus species is how they adapted.

1. Highly Developed Night-vision

Large, complex eyeballs provide this herbivore superior vision in the dark, and an intense phobia of light.

2. Lack of Beak

While the peeper uses its beak to break down tough corals, the oculus likely feeds on the soft fungal growths of the jellyshroom caves and thus has no need of one.

3. Separated Tail Fin

The caves in which the oculus lives make it hard to escape from fast predators. The oculus has adapted by splitting its tail fin into five separate tendrils. These tendrils prevent it from swimming as fast as its shallow-water cousin, but each can be detached and regrown, enabling it to escape more easily when caught. Assessment: Edible

Food & Water Value

Spawn Locations

Biome Habitats

2 biomes

Jellyshroom Caves

6 spawns · 100% density

Primary Containment Facility

2 spawns · 50% density

Console Commands

Press ~ or F3 to open the console. Type aa first to enable all commands if they're locked.
itemAdds item directly to your inventory
Amount
item oculus
spawnSpawns the item/entity near you
spawn oculus
Unlock all blueprints at once:
unlockall