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Sheriff Star

/weapons/sheriff-star

All weapons
Stella da Sceriffo

Secondary

Stella da Sceriffo

Scagliata a tutta velocità, fa a fette i nemici. Fare giustizia non è mai stato così facile.

Last updated:

In-game
Stats
Category
Secondary
Damage
22
Fire rate
0.50 s
Magazine
20
Total ammo
20
Shop price
8 credits
Reloadable
No
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Velocità di attacco
+5% × 16 = +80%
Danni
+5% × 8 = +40%
Velocità di estrazione
+30% × 3 = +90%
Rubavita
+1% × 5 = +5%
Raggio di raccolta
+10% × 10 = +100%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Sheriff Star Blueprint

Overview

How it plays

Justice at high velocity, with a return policy. Twenty stars, no reload, launched at high speed to slice enemies, and you get the stars back for anyone willing to pick them up. Jump Star adds two extra jumps while you hold them, which is a remarkable skill for a throwing star.

Strategy

Keep moving and keep collecting. Open areas are your friend; cramped corridors make retrieval risky. Scavenger Star gives +100% pickup range and +30% move speed while holding the stars, which solves most of the collection problem. Build around movement and this weapon becomes much more forgiving.

Strengths

  • Twenty stars and no reload; pick them back up
  • Jump Star: +2 jumps while holding the Sheriff Stars
  • Scavenger Star: +100% pickup range and +30% move speed

Weaknesses

  • Twenty stars total, so dense waves get punishing fast
  • Collecting stars under heavy fire requires careful positioning
Stat radarComparison

Stella da Sceriffo versus the top three secondary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineDual Revolvers: Damage 11Dual Revolvers: DPS 73.3Dual Revolvers: Rate 0.15sDual Revolvers: Range 164 mDual Revolvers: Magazine 12Revolver: Damage 15Revolver: DPS 50.0Revolver: Rate 0.30sRevolver: Range 164 mRevolver: Magazine 6Bow: Damage 40Bow: DPS 66.7Bow: Rate 0.60sBow: Range -Bow: Magazine 1Stella da Sceriffo: Damage 22Stella da Sceriffo: DPS -Stella da Sceriffo: Rate 0.50sStella da Sceriffo: Range -Stella da Sceriffo: Magazine 20
  • Stella da Sceriffo
  • Bow
  • Revolver
  • Dual Revolvers

Damage

Stella da Sceriffo
22
Bow
40
Revolver
15
Dual Revolvers
11

DPS

Stella da Sceriffo
-
Bow
66.7
Revolver
50.0
Dual Revolvers
73.3

Fire rate

Stella da Sceriffo
0.50s
Bow
0.60s
Revolver
0.30s
Dual Revolvers
0.15s

Range

Stella da Sceriffo
-
Bow
-
Revolver
164 m
Dual Revolvers
164 m

Magazine

Stella da Sceriffo
20
Bow
1
Revolver
6
Dual Revolvers
12
Stat radar
Stella da SceriffoBowRevolverDual Revolvers
Damage22401511
DPS-66.750.073.3
Rate0.50s0.60s0.30s0.15s
Range--164 m164 m
Magazine201612

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