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Boomerang

/weapons/boomerang

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Boomerang

Secondary

Boomerang

Il part, il harcèle, il revient. Pas de munitions, juste de la violence écoresponsable.

Last updated:

In-game
Stats
Category
Secondary
Damage
7
Fire rate
0.60 s
Magazine
1
Total ammo
1
Shop price
8 credits
Reloadable
No
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Dégâts
+5% × 8 = +40%
Vitesse de dégainage
+30% × 3 = +90%
Vol de vie
+1% × 5 = +5%
Temps sur place
+10% × 5 = +50%
Portée
+15% × 5 = +75%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Item Boomerang Blueprint

Overview

How it plays

It flies out, bullies enemies for a while, then swings back for another round. No ammo needed, no reload, no commitment required: the most laid-back weapon in the game, and perfect for an eco-friendly loadout.

Strategy

Throw it when your primary is reloading. Lingering Throw at Lv30 doubles how long it lingers out there, and stacks with the Lingering Time upgrade. Chonky Throw at Lv40 makes it twice as big and lets it pass through shields, which is what you want against dense groups. Throw, catch, repeat.

Strengths

  • No ammo, no reserves, no reload
  • Lingering Throw: doubles the lingering time
  • Chonky Throw: twice as big and passes through shields

Weaknesses

  • It's a backup, not a carry
  • Inconsistent against fast-moving targets
Stat radarComparison

Boomerang versus the top three secondary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineBanjo: Damage 9Banjo: DPS 6.9Banjo: Rate 1.30sBanjo: Range -Banjo: Magazine 1Jetpack: Damage 20Jetpack: DPS -Jetpack: Rate -Jetpack: Range -Jetpack: Magazine 8Revolver: Damage 15Revolver: DPS 50.0Revolver: Rate 0.30sRevolver: Range 164 mRevolver: Magazine 6Boomerang: Damage 7Boomerang: DPS -Boomerang: Rate 0.60sBoomerang: Range -Boomerang: Magazine 1
  • Boomerang
  • Revolver
  • Jetpack
  • Banjo

Damage

Boomerang
7
Revolver
15
Jetpack
20
Banjo
9

DPS

Boomerang
-
Revolver
50.0
Jetpack
-
Banjo
6.9

Fire rate

Boomerang
0.60s
Revolver
0.30s
Jetpack
-
Banjo
1.30s

Range

Boomerang
-
Revolver
164 m
Jetpack
-
Banjo
-

Magazine

Boomerang
1
Revolver
6
Jetpack
8
Banjo
1
Stat radar
BoomerangRevolverJetpackBanjo
Damage715209
DPS-50.0-6.9
Rate0.60s0.30s-1.30s
Range-164 m--
Magazine1681

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