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Liste des commandes de console

Données de survie

Utilisation

Catégorie

Autres

GiveWeaponSet

Gives you all weapons in the specified tier, as well as the correct ammo for them. Tier is a required integer and should be one of the following: Tier 0 (or Primitive) contains Bow, Pike, Spear, Bola. Tier 1 (or Basic) contains Assault Rifle, Shotgun, Longneck Rifle, Sword, Grenade. Tier 2 (or Advanced) contains Compound Bow, Fabricated Sniper Rifle, Rocket Launcher, C4 Charge. Tier 3 (or Tek) contains Tek Grenade, Tek Rifle, Tek Railgun, Tek Sword. Quality can be one of the following: Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft, Ascendant, Alpha. You can also use a numeric value between 0 and 20 (higher than 20 is not accessible to players).

GMBuff

Gives player God, InfiniteStats, EnemyInvisible true, and a bunch of experience. For the same effect but without experience you can use LeaveMeAlone.

GMSummon

Spawn a creature of the specified type at the place of the player character and tames it. The dino isn't cheat-tamed, so still requires a saddle. The level is without taming bonus, so if you want to end with a level x you should divide that number by 1.5. E.g. you want level 150, that is 150 / 1.5 = 100. You type 100 and the result is 100 plus 50% taming bonus: 150. The quotation marks around the type are mandatory. See also Summon Command or SpawnDino Command

God

Toggles "god mode", making the player invulnerable to damage from attacks, explosions or from falling. This does not prevent player character death by drowning (InfiniteStats must be enabled to prevent this). Repeat the command to disable the mode. To specifically enable or disable god mode, use the SetGodMode command.

HatchEgg

Despite the name of the command, it doesn't actually hatch the egg you are looking at but only set its incubating progress to 0% meaning that you still need the appropriate temperature for it to properly hatch. If the temperature is not adequate, the egg will have the "broken icon" and you won't be able to consume it after performing this command.

HideRiders

Makes a rider of a dino visually invisible. You stay invisible after un-mounting.

HideTutorial

Hides the tutorial specified by its tutorial index. See the ShowTutorial command description for a list of tutorial ids.

HurtMe

Damages the player character.

InfiniteStats

Refills the player's health, stamina, oxygen, food & water immediately, and keeps them at their maximum level while the command is active. If the player is mounted the effects only apply to his mount, but not the player himself. When firing weapons in infinitestats mode, no ammo is consumed from the inventory. <BR> For weapons with magazines, bullets are removed from the magazine though. Once it is empty, and the "NO AMMO" message appears on the screen, it can be reloaded by either opening/closing the inventory or by switching weapons. The command does not make the player invincible (i.e. he can still die from falls or high-level attacks such as a Dragon's bite, if the single-hit damage exceeds the player's maximum health stat). The command also has no effect on the carrying capacity. Repeat the command to disable its effects.

InfiniteWeight

Toggle infinite weight. However, your character will still be limited to 299 slots of inventory (300, minus your implant). If used while riding a creature, it will be able to move around while encumbered but you won't be able to transfer to its inventory more than the usual 2x its current max weight. An alias of this command is DeepPockets.

KickPlayer

Forcibly disconnect the specified player from the server.

Kill

Instantly kills the targeted structure or dinosaur, leaving behind a corpse. Deals approximately 10000000 damage that is sufficient enough to kill non-boss entities. notably, this command factors in any damage reduction. You may need to execute the command twice or more on bosses. To eliminate an entity without leaving behind a corpse, use the DestroyMyTarget command.

KillAOE

Argument information: Name - <category>, Type - string, Description - See below. Name - <Radius>, Type - number. Categories can be abbreviated into the first 3 letters of the name (e.g., 'str' for structures). Radius defaults to 2000 if not specified. Category descriptions: pawns - all nearby pawns (not structures), dinos - all nearby dinos, wild - all nearby wild dinos, tamed - all nearby tamed dinos, players - all nearby players, structures - all nearby structures.

KillPlayer

Kills the specified player in game.

LeaveMeAlone

Combination of God, InfiniteStats and EnemyInvisible true. See also GMBuff

LevelUp

Auto-adds some XP, then levels up a stat on your player character, or if riding a dino, on that dino

LevelUpAOE

Auto-adds some XP, then levels up a stat on all nearby players and dinos in the specified radius

LevelUpTarget

Auto-adds some XP, then levels up a stat on your targeted player or dino.

ListActiveHordeEvents

Lists all current active Orbital Supply Drop and Element Node in the extended console (you can access it by using TAB a second time). NOTE: This command will only work on Extinction

ListPlayers

Lists all current players connected to the server and their ARK IDs.

MakeTribeAdmin

Promotes you to an admin of the tribe you're currently a member of.

MakeTribeFounder

Makes you the founder of the tribe you're currently a member of.

MaxAscend

Unlock Alpha Overseer and Alpha Rockwell ascensions for the player matching the given ID. While the player will unlock the levels and the tekgrams associated with the ascensions, his implant won't change until his character is uploaded then downloaded back and/or the current server save is wiped.

MoveTargetTo

Sets the world location of the player or dino you are currently looking at

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