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Bounce Build

Bounce, PvE (PvE)

My Bounce Build

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Por ruBy

MPS5 - Kumawink (37 DMG)

Quality1 Tier I
|Extraño
BounceRebote
Crit RateTasa de Crit: 0.0%
Crit DMGDaño Crítico: 0.0%
Weakspot DMGDaño a Punto Débil: 0.0%
Munição de Submetralhadora de TungstênioBlueprint background

Munição de Submetralhadora de Tungstênio

QualityRare
Crit RateDamage Modifier: 10%
Weakspot DMGPara as submetralhadoras KV-SBR, MPS5 e MPS7.
Ricochete violentoRicochete violentoBlueprint background

Ricochete violento

QualityTier V
Mod TypeTodas las Armas
Mod Effect

The more selectable targets Bounce has, the higher the Bounce DMG, up to +45% (15% per target).

Calibration Blueprint - Energy SMGBlueprint background

Energy SMG

QualityLegendary
Weapon Play Style CalibrationEstilo de energia
Calibration Description

After taking damage, automatically reload 1 bullet (cooldown: 0.3s). Attack +10%.


Attributes

Dano de Ponto fraco +7.2%-9.6%

Dano de Ponto fraco +10.8%-14.4%

Blueprint backgroundMPS5 - Kumawink
Tier 1

MPS5 - Kumawink(37 Daño at 1★)

Extraño
BounceRebote
DamageDaño: 37
Fire RateCadencia de Tiro: 750
ReloadRecarga: 43
MagazineRevista: 30
AccuracyPrecisión: 54
StabilityEstabilidad: 50

Daño de Construcción y Vehículo

  • Multiplicador de Dano de Atordoamento Corpo a Corpo +130.0%
  • Multiplicador de Dano de Atordoamento em Ponto fraco +160.0%
  • Multiplicador de Dano de Atordoamento +100.0%
  • Dano a veículos +1

Estadísticas de Equipamiento

Durabilidad: 100

Peso: 1.5

Nivel Requerido: 1

Calidad: 4

Característica de Arma: Kumawink

▪ 25% chance to trigger an AoE Bounce, hitting up to 3 target(s). ▪ Bounce always triggers a rebound on hit, dealing 100% of the Bounce DMG, but no further Bounces occur after the rebound. ▪ After reload, Bounce trigger count +1 for 6s. Effect is removed after switching weapons. ▪ Bounce DMG +75%.

Palabra Clave: Rebote

Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).

Modificación de Arma: Ricochete violento

mod backgroundRicochete violento

Ricochete violento

The more selectable targets Bounce has, the higher the Bounce DMG, up to +45% (15% per target).

Type: Todas las Armas

Calibration: Calibration Blueprint - Energy SMG

Calibration Blueprint - Energy SMG

After taking damage, automatically reload 1 bullet (cooldown: 0.3s). Attack +10%.

Style: Estilo de energia

Atributos Elementales y Bono de Daño

Sem atributos Elementais ou Dano bônus

Damage Calculations: MPS5 - Kumawink

The damage calculations are still in development and will be accurate and extended soon.

Base DamageBase Damage: 37 (37 × 1★)
Crit RateTasa de Crit: 0%
Crit DMGDaño Crítico: 0%
Weakspot DMGDaño a Punto Débil: 0%
Reload SpeedReload Speed: 43
StabilityEstabilidad: 50
Blueprint backgroundMPS5 - Kumawink

Normal Hit: 41

Critical Hit: 41

Weakspot Hit: 41

Critical + Weakspot: 41

Average DPS: 41 (with 0% Tasa de Crit)