Bounce, PvE (PvE)
My Bounce Build
The more selectable targets Bounce has, the higher the Bounce DMG, up to +45% (15% per target).
After taking damage, automatically reload 1 bullet (cooldown: 0.3s). Attack +10%.
Dano de Ponto fraco +7.2%-9.6%
Dano de Ponto fraco +10.8%-14.4%
Durabilidad: 100
Peso: 1.5
Nivel Requerido: 1
Calidad: 4
▪ 25% chance to trigger an AoE Bounce, hitting up to 3 target(s). ▪ Bounce always triggers a rebound on hit, dealing 100% of the Bounce DMG, but no further Bounces occur after the rebound. ▪ After reload, Bounce trigger count +1 for 6s. Effect is removed after switching weapons. ▪ Bounce DMG +75%.
Bounce to hit a random enemy within 15m radius, then bounce again; each bounce deals DMG equal to 40% of Weapon DMG. If no target is available, bounce to the environment. This effect is non-elemental. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 40% × (1 + Bonce DMG Factor Bonus) × (1 + Bounce Final DMG Bonus).
Ricochete violento
The more selectable targets Bounce has, the higher the Bounce DMG, up to +45% (15% per target).
Type: Todas las Armas
After taking damage, automatically reload 1 bullet (cooldown: 0.3s). Attack +10%.
Style: Estilo de energia
Sem atributos Elementais ou Dano bônus
The damage calculations are still in development and will be accurate and extended soon.
Normal Hit: 41
Critical Hit: 41
Weakspot Hit: 41
Critical + Weakspot: 41
Average DPS: 41 (with 0% Tasa de Crit)