Workshop
/workshop
Workshop
Workshop
The Workshop fuses, crafts, refines and salvages. Recipes that need a hero level count your highest level hero.
Fuse
Fuse nine items of the same rarity into one. The result is one or two rarities higher.
Result: Uncommon 95.2%, Rare 4.76% · All nine from one tier band: 1 to 2, 2 to 3, 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 5 to 80, by tier
Result: Rare 96.2%, Unique 3.85% · All nine from one tier band: 1 to 2, 2 to 3, 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 5 to 80, by tier
Result: Unique 97.6%, Epic 2.44% · All nine from one tier band: 1 to 2, 2 to 3, 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 5 to 80, by tier
Result: Epic 100% · All nine from one tier band: 1 to 2, 2 to 3 · Needs a hero at level 5
Result: Epic 99%, Legendary 0.99% · All nine from one tier band: 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 10 to 80, by tier
Result: Epic 100% · All nine from one tier band: 1 to 2, 2 to 3 · Needs a hero at level 5
Result: Epic 49.9%, Legendary 50.1% · All nine from one tier band: 3 to 4 · Needs a hero at level 10
Result: Epic 49.9%, Legendary 50.1% · All nine from one tier band: 4 to 5 · Needs a hero at level 15
Result: Epic 49.9%, Legendary 49.9%, Immortal 0.25% · All nine from one tier band: 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 20 to 80, by tier
Result: Legendary 100% · All nine from one tier band: 3 to 4, 4 to 5 · Needs a hero at level 10 to 15, by tier
Result: Legendary 66.6%, Immortal 33.4% · All nine from one tier band: 5 to 6 · Needs a hero at level 20
Result: Legendary 66.6%, Immortal 33.3%, Ascendant 0.17% · All nine from one tier band: 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 30 to 80, by tier
Result: Immortal 100% · All nine from one tier band: 5 to 6 · Needs a hero at level 20
Result: Immortal 76.8%, Ascendant 23.2% · All nine from one tier band: 6 to 7 · Needs a hero at level 30
Result: Immortal 76.8%, Ascendant 23.1%, Primordial 0.077% · All nine from one tier band: 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 40 to 80, by tier
Result: Ascendant 100% · All nine from one tier band: 6 to 7 · Needs a hero at level 30
Result: Ascendant 83.3%, Primordial 16.7% · All nine from one tier band: 7 to 8 · Needs a hero at level 40
Result: Ascendant 83.3%, Primordial 16.7%, Mythic 0.017% · All nine from one tier band: 8 to 9, 9 to 10, 10 · Needs a hero at level 50 to 80, by tier
Result: Primordial 100% · All nine from one tier band: 7 to 8 · Needs a hero at level 40
Result: Primordial 90.9%, Mythic 9.09% · All nine from one tier band: 8 to 9, 9 to 10, 10 · Needs a hero at level 50 to 80, by tier
Result: Uncommon 95.2%, Rare 4.76% · All nine from one tier band: 1 to 2, 2 to 3, 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 5 to 80, by tier
Result: Rare 96.2%, Unique 3.85% · All nine from one tier band: 1 to 2, 2 to 3, 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 5 to 80, by tier
Result: Unique 97.6%, Epic 2.44% · All nine from one tier band: 1 to 2, 2 to 3, 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 5 to 80, by tier
Result: Epic 100% · All nine from one tier band: 1 to 2, 2 to 3 · Needs a hero at level 5
Result: Epic 99%, Legendary 0.99% · All nine from one tier band: 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 10 to 80, by tier
Result: Epic 100% · All nine from one tier band: 1 to 2, 2 to 3 · Needs a hero at level 5
Result: Epic 49.9%, Legendary 50.1% · All nine from one tier band: 3 to 4, 4 to 5 · Needs a hero at level 10 to 15, by tier
Result: Epic 49.9%, Legendary 49.9%, Immortal 0.25% · All nine from one tier band: 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 20 to 80, by tier
Result: Legendary 100% · All nine from one tier band: 3 to 4, 4 to 5 · Needs a hero at level 10 to 15, by tier
Result: Legendary 66.6%, Immortal 33.4% · All nine from one tier band: 5 to 6 · Needs a hero at level 20
Result: Legendary 66.6%, Immortal 33.3%, Ascendant 0.17% · All nine from one tier band: 6 to 7, 7 to 8, 8 to 9, 9 to 10, 10 · Needs a hero at level 30 to 80, by tier
Result: Immortal 100% · All nine from one tier band: 5 to 6 · Needs a hero at level 20
Result: Immortal 76.8%, Ascendant 23.2% · All nine from one tier band: 6 to 7 · Needs a hero at level 30
Result: Immortal 76.8%, Ascendant 23.1%, Primordial 0.077% · All nine from one tier band: 7 to 8, 8 to 9, 9 to 10 · Needs a hero at level 40 to 65, by tier
Result: Immortal 76.8%, Ascendant 23.1%, Primordial 0.077% · All nine from one tier band: 10 · Needs a hero at level 80
Result: Ascendant 100% · All nine from one tier band: 6 to 7 · Needs a hero at level 30
Result: Ascendant 83.3%, Primordial 16.7% · All nine from one tier band: 7 to 8 · Needs a hero at level 40
Result: Ascendant 83.3%, Primordial 16.7%, Mythic 0.017% · All nine from one tier band: 8 to 9, 9 to 10, 10 · Needs a hero at level 50 to 80, by tier
Result: Primordial 100% · All nine from one tier band: 7 to 8 · Needs a hero at level 40
Result: Primordial 90.9%, Mythic 9.09% · All nine from one tier band: 8 to 9, 9 to 10, 10 · Needs a hero at level 50 to 80, by tier
Result: Uncommon 95.2%, Rare 4.76%
Result: Rare 96.2%, Unique 3.85%
Result: Unique 97.6%, Epic 2.44%
Result: Epic 99%, Legendary 0.99%
Result: Epic 49.9%, Legendary 49.9%, Immortal 0.25%
Result: Legendary 66.6%, Immortal 33.3%, Ascendant 0.17%
Result: Immortal 76.8%, Ascendant 23.2%
Result: Common 4%, Uncommon 80%, Rare 16% · All nine from one tier band: 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10 · Needs a hero at level 15 to 65, by tier
Result: Uncommon 83.3%, Rare 16.7% · All nine from one tier band: 10 · Needs a hero at level 80
Result: Common 16%, Uncommon 4%, Rare 80% · All nine from one tier band: 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10 · Needs a hero at level 15 to 65, by tier
Result: Rare 100% · All nine from one tier band: 10 · Needs a hero at level 80
Result: Common 80%, Uncommon 16%, Rare 4% · All nine from one tier band: 3 to 4, 4 to 5, 5 to 6, 6 to 7, 7 to 8, 8 to 9, 9 to 10 · Needs a hero at level 15 to 65, by tier
Craft
Craft one random piece of gear from ores.
Crafts one random piece of tier 1 to 3 gear: Helmet, Armor, Gloves, Boots. Result: Uncommon 50%, Rare 40%, Unique 8%, Epic 2%
Crafts one random piece of tier 1 to 3 gear: Off-Hand. Result: Uncommon 50%, Rare 40%, Unique 8%, Epic 2%
Crafts one random piece of tier 1 to 3 gear: Accessory. Result: Uncommon 50%, Rare 40%, Unique 8%, Epic 2%
Crafts one random piece of tier 1 to 3 gear: Main Hand. Result: Uncommon 50%, Rare 40%, Unique 8%, Epic 2%
Crafts one random piece of tier 3 to 5 gear: Helmet, Armor, Gloves, Boots. Result: Uncommon 30%, Rare 52%, Unique 13%, Epic 4.5%, Legendary 0.5% · Needs a hero at level 10
Crafts one random piece of tier 3 to 5 gear: Off-Hand. Result: Uncommon 30%, Rare 52%, Unique 13%, Epic 4.5%, Legendary 0.5% · Needs a hero at level 10
Crafts one random piece of tier 3 to 5 gear: Accessory. Result: Uncommon 30%, Rare 52%, Unique 13%, Epic 4.5%, Legendary 0.5% · Needs a hero at level 10
Crafts one random piece of tier 3 to 5 gear: Main Hand. Result: Uncommon 30%, Rare 52%, Unique 13%, Epic 4.5%, Legendary 0.5% · Needs a hero at level 10
Crafts one random piece of tier 5 to 6 gear: Helmet, Armor, Gloves, Boots. Result: Uncommon 18%, Rare 56%, Unique 18%, Epic 7%, Legendary 0.9%, Immortal 0.075% · Needs a hero at level 20
Crafts one random piece of tier 5 to 6 gear: Off-Hand. Result: Uncommon 18%, Rare 56%, Unique 18%, Epic 7%, Legendary 0.9%, Immortal 0.075% · Needs a hero at level 20
Crafts one random piece of tier 5 to 6 gear: Accessory. Result: Uncommon 18%, Rare 56%, Unique 18%, Epic 7%, Legendary 0.9%, Immortal 0.075% · Needs a hero at level 20
Crafts one random piece of tier 5 to 6 gear: Main Hand. Result: Uncommon 18%, Rare 56%, Unique 18%, Epic 7%, Legendary 0.9%, Immortal 0.075% · Needs a hero at level 20
Crafts one random piece of tier 6 to 7 gear: Helmet, Armor, Gloves, Boots. Result: Uncommon 11%, Rare 55%, Unique 23%, Epic 9%, Legendary 1.8%, Immortal 0.2% · Needs a hero at level 30
Crafts one random piece of tier 6 to 7 gear: Off-Hand. Result: Uncommon 11%, Rare 55%, Unique 23%, Epic 9%, Legendary 1.8%, Immortal 0.2% · Needs a hero at level 30
Crafts one random piece of tier 6 to 7 gear: Accessory. Result: Uncommon 11%, Rare 55%, Unique 23%, Epic 9%, Legendary 1.8%, Immortal 0.2% · Needs a hero at level 30
Crafts one random piece of tier 6 to 7 gear: Main Hand. Result: Uncommon 11%, Rare 55%, Unique 23%, Epic 9%, Legendary 1.8%, Immortal 0.2% · Needs a hero at level 30
Crafts one random piece of tier 7 to 8 gear: Helmet, Armor, Gloves, Boots. Result: Uncommon 5%, Rare 52.5%, Unique 27%, Epic 12%, Legendary 3.3%, Immortal 0.2% · Needs a hero at level 40
Crafts one random piece of tier 7 to 8 gear: Off-Hand. Result: Uncommon 5%, Rare 52.5%, Unique 27%, Epic 12%, Legendary 3.3%, Immortal 0.2% · Needs a hero at level 40
Crafts one random piece of tier 7 to 8 gear: Accessory. Result: Uncommon 5%, Rare 52.5%, Unique 27%, Epic 12%, Legendary 3.3%, Immortal 0.2% · Needs a hero at level 40
Crafts one random piece of tier 7 to 8 gear: Main Hand. Result: Uncommon 5%, Rare 52.5%, Unique 27%, Epic 12%, Legendary 3.3%, Immortal 0.2% · Needs a hero at level 40
Crafts one random piece of tier 8 to 9 gear: Helmet, Armor, Gloves, Boots. Result: Uncommon 1.5%, Rare 51.5%, Unique 29%, Epic 14%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.014%, Primordial 0.001% · Needs a hero at level 50
Crafts one random piece of tier 8 to 9 gear: Off-Hand. Result: Uncommon 1.5%, Rare 51.5%, Unique 29%, Epic 14%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.014%, Primordial 0.001% · Needs a hero at level 50
Crafts one random piece of tier 8 to 9 gear: Accessory. Result: Uncommon 1.5%, Rare 51.5%, Unique 29%, Epic 14%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.014%, Primordial 0.001% · Needs a hero at level 50
Crafts one random piece of tier 8 to 9 gear: Main Hand. Result: Uncommon 1.5%, Rare 51.5%, Unique 29%, Epic 14%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.014%, Primordial 0.001% · Needs a hero at level 50
Crafts one random piece of tier 9 to 10 gear: Helmet, Armor, Gloves, Boots. Result: Rare 49.5%, Unique 30%, Epic 16.5%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.019%, Primordial 0.001%, Mythic 0% · Needs a hero at level 65
Crafts one random piece of tier 9 to 10 gear: Off-Hand. Result: Rare 49.5%, Unique 30%, Epic 16.5%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.019%, Primordial 0.001%, Mythic 0% · Needs a hero at level 65
Crafts one random piece of tier 9 to 10 gear: Accessory. Result: Rare 49.5%, Unique 30%, Epic 16.5%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.019%, Primordial 0.001%, Mythic 0% · Needs a hero at level 65
Crafts one random piece of tier 9 to 10 gear: Main Hand. Result: Rare 49.5%, Unique 30%, Epic 16.5%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.019%, Primordial 0.001%, Mythic 0% · Needs a hero at level 65
Crafts one random piece of tier 10 to 10 gear: Helmet, Armor, Gloves, Boots. Result: Rare 48%, Unique 30%, Epic 18%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.024%, Primordial 0.001%, Mythic 0% · Needs a hero at level 80
Crafts one random piece of tier 10 to 10 gear: Off-Hand. Result: Rare 48%, Unique 30%, Epic 18%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.024%, Primordial 0.001%, Mythic 0% · Needs a hero at level 80
Crafts one random piece of tier 10 to 10 gear: Accessory. Result: Rare 48%, Unique 30%, Epic 18%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.024%, Primordial 0.001%, Mythic 0% · Needs a hero at level 80
Crafts one random piece of tier 10 to 10 gear: Main Hand. Result: Rare 48%, Unique 30%, Epic 18%, Legendary 3.8%, Immortal 0.2%, Ascendant 0.024%, Primordial 0.001%, Mythic 0% · Needs a hero at level 80
Refine and salvage
Put a Decoration, Gem or Sigil into an empty socket of the same kind. It adds one stat, picked by the chances on the item's page, with a value rolled in its range.
Turn gear and items into Souls. Each item page shows its salvage value.
Fuses again and again by the rarity, tier and level you set. Running it without a stop needs the Convenience Pack.
Salvages by the rarity, type, tier and level you set. Running it without a stop needs the Convenience Pack.













